860°

First Resident Evil 6 Review From OPM Italy

The September issue of the Official PlayStation Magazine Italy has shared its review of Capcom’s highly anticipated game of the year.

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thesilentchief.com
Eazy-Eman4249d ago

Although this game got a 9 from opm magazine, I'm still taking a "wait and see" approach for the game. I don't want capcom to screw me over with their dlc.

Skate-AK4249d ago

Oh they will no doubt about it.

Knushwood Butt4249d ago

They will milk it for the next few years.

TopDudeMan4249d ago

Yeah, that's no coincidence the first review out is a favourable one.

knifefight4248d ago

Final Fantasy XIII. Never Forget.

-Superman-4248d ago

First reviews always gets highest scores, same with movies.

rezzah4248d ago

They've already planned the Gold edition. it was in a article about 3 weeks ago.

So basically you are already screwed XD

ConstipatedGorilla4248d ago

I'm not screwed because after I beat it this Oct, I'm done with it. Never to be played again. I can't stand this dlc bs.

ThanatosDMC4248d ago (Edited 4248d ago )

Really?! That sucks... so they took out content from the game to slap it on as DLC and then sell an Ultimate/Gold edition in the later months for full price???

Gamer magazine showed lots of zombies with guns... im still dumbfounded at the idea.

LUV_DA_BOPP4248d ago

that wasn't gold edition you ass, it was an article stating that the games production went gold.

rezzah4247d ago

If it is true then thanks for the correction but -bub for personal attack.

LUV_DA_BOPP4246d ago (Edited 4246d ago )

bub ya right back - ;-)... why are people disagree to my good observation skills.. when resident evil 6 comes out, all you haters could go f*ck each other while the rest of us will go play resident evil 6 and after that im done with this sight so buble the f*ck on cry baby haters, capcom dosnt like you guys thats why the series has gone in the direction it has, so just give up... hahhahhahha butt-f*cking-lickers

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Xalaris4248d ago

You know, it's honestly gotten to the point where it's almost sad seeing all these whiny insecure comments from N4G users. This site is one of the few that hate RE6 and Capcom with a passion and whenever they see a RE6 article it's a race to see who can post the most hatred-induced "witty" comment where everywhere else people just consider it another high-anticipated game and don't judge it off aspects from RE5 and run crying home saying it's milked and overused.

Seriously, look at the first five comments/responses. It's annoying and somewhat sad seeing this with so many mindless followers, which kinda makes me lose faith on the upcoming generation. With that said, I really don't give a sh** if my comment gets a million disagrees, simply don't deny the fact that you're all being pathetic kids (understatement for the dropping dignity of this site) that judge this game off whatever weak material you can find. Wait for a demo or rent it to form your own accurate opinions instead of just spewing your hate everywhere, because one gets sick of reading this sh** on this site in particular.

And yes, I know the RE history has a bad rep for being milked and having hidden DLC, but what successful game series doesn't have sh** to nitpit at? Grow up people, damn.

Old McGroin4248d ago

@ Xalaris

Agreed and bubs up man. I've been a big fan of Resi since the original back in '96 and I've had absolutely no problem with how the series has evolved. IMO it's gotten better with every new entry and I'm glad it is where it is now. Seriously, give the first game another go, it's HORRIBLY dated. The series badly needed the face lift that part 4 gave it.

On the whole DLC issue, who cares? I won't be buying it to play those extra multi player modes, the game is already stuffed with content & the campaign alone is supposedly over 40 hours long so I'm not going to complain about something that nobody is forcing me to buy.

On the article, great score! I know it's the first review and they pretty much always give a good score for a reason (ching ching) but it's still a good start!

HarryMasonHerpderp4248d ago

To be fair people can play the demo and get a good idea of how the final game will be.
I for one didn't like the demo at all.
Am I not entitled to my opinion?

Old McGroin4248d ago (Edited 4248d ago )

@ HarryMasonHerpderp

Who said you weren't entitled to your opinion? In actual fact, Xalaris says "Wait for a demo or rent it to form your own accurate opinions". He's aiming his rant at the people on this site in particular who hate for the sake of hating. Pretty much every article about the new Resi is followed by a torrent of negative whinging. It's predictable, boring and tiring.

jessupj4248d ago

Perhaps they are complaining a lot, but they have very good reason too.

Capcom's history is not good. These people are mearly predicting what is most likely going to happen and just wish this once superb franchise wasn't ruined by greed. I think that's perfectly acceptable, don't you?

I'll reserve my judgement on the game until I play it, but I'll be renting it, then maybe buying the gold version with all the DLC if it's good enough.

vortis4248d ago

Some people have played it, herp derp....

and get this...THEY DON'T LIKE IT.

Good day to you, sir.

DigitalRaptor4248d ago

are you really going to try and call out those who are genuinely concerned about the direction of the franchise as just "trying to be witty".

I really hate the direction Capcom have taken their survival horror series to try and appeal to as many people as possible. it's genuine, not us trying to be "witty".

4248d ago
Silver_Edge4246d ago

@CmonBeReal

Um...isn't that the point of evolution? I could be wrong but I'm pretty sure evolution is a gradual change in the characteristics and development through a process like mutation, natural selection, etc.

Now I'm no scientist, but isn't that sort of what the series has done in form and mechanics. If you want to put it scientifically only the "strongest mechanics" adopted by the modernization of game design survived.

How is that the opposite of evolution? I think you're a little confused because the changes in gameplay evolving into a new form is kinda' the theory behind evolution.

I'm no scientist though, so y'know...there is that.

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ZombieKiller4248d ago

yeah honestly, this game looks amazing but since Capcom is really acting up this generation with all the day 1 DLC and the rehash/re-sell/HD Remix attitude, I'm gonna hold off.

I can afford their tricks but honestly, this is going to get much worse if they see that we give in to this crap.
I think RE6 needed all hands on deck which was the real reason that NT has DmC. They needed to release it this year but did not have the staff thanks to RE6. So instead of delaying DmC, they put it in NT hands as not to lose money. Honestly, that is IMO, despite knowing the reason they gave us. But honestly, I believe them as much as I believe in this new Dante. Not at all. Alex, their PR guy, is good at what he does....Bullshitting.
It's a real struggle for me because this game looks mind blowing!

OmegaSlayer4248d ago

Just read the review from the magazine.
Basically it says that has a good story and good gameplay.
No mention of eventual technical hiccups that are what worry me more.
Not a well written all around review

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abzdine4249d ago

Media these days people have to be brain washed to trust them.
Definitely not a buy for me, first i dont agree and approve the direction Capcom chose with this franchise and second is how Capcom treats their employees. Boycott !

Carl_Shocker4249d ago

Thats the problem thats going to hapen with these reviews, they arnt going to review it as a Resident Evil game....does this live up to the RE name? From what we've seen of it....no it doesn't.

CrimsonWing694249d ago

Don't get all uppity when I say this, but what you just said is the problem with the gaming community in general.

"...they arnt going to review it as a Resident Evil game....does this live up to the RE name?"

No, you're right, they're going to review this in an as objective way as they can, which is more leaning towards the fact of the design of the game and the mechanics. Not whether or not it's like an old "Resident Evil game".

I want to know if it's a good game or not, plain and simple. You guys would be the worst reviewers if your reviews were based on whether or not the latest installment is like the older installments.

And think about this, how constricting is that to the evolution of design and the freedom of creativity? Why don't you embrace the developers vision and play the game as they intended. If it sucks, ok, they learn and take what works and try newer things to make an even better installment.

Really, whhat is your interpretation of what makes a Resident Evil game a "Resident Evil game"?
Is it the gameplay or the fictional universe. Are we expecting to play the same rehashed game with different characters and story, or are we invested in the overall narrative and universe?

Have you gone back and played RE3 or Code Veronica? I hate to burst your bubble, but while they had puzzle/fetch quests they also ramped up the action. RE3 had tons of different weapons and ways to make you create ammo. The enemy numbers increased substantially.

In Code Veronica we were introduced to "dual-wielding" and even given an AK-47, but that "action" is ok to people like you because it had the archaic design of "needing to find a key card" or a "crank" to progress further.

The bias and complete disregard for the series evolution post RE2 is amazing. They are messing around with the design of pacing and narrative within the RE universe. Gamers' ideology that this isn't an RE game because it's action oriented is the dumbest thing I read on these posts.

Get over it, evolution of the form is what happens in media. Y'know what? I miss the charm of movies from the 80s and early 90s (Gremlins, Ninja Turtles, Robocop, etc.) but I don't boycott seeing movies now, because I understand that the medium changes and I can adapt to it and enjoy it. Maybe you all should try it.

It's ok to love the old games, but my god, stop sounding like a freaking old-man, Cranky Kong, with this whole "back in my day..." crap. At some point we as players are invested in the universe and the story, the gameplay needs to evolve and look at what they did, they're trying to balance the new form with the old form and offer those puzzles you all froth at the mouth for. So, if anything, this is the "newer" Resident Evil you all should be supporting...

creatchee4249d ago (Edited 4249d ago )

If a game is really good, does it matter if it's a "Resident Evil game" or not? I mean, I understand that this is a departure for the series, at least in part, but aren't good games still good games?

If something is enjoyable, it doesn't matter what title is on the box it came in.

EDIT:
@CrimsonWing
You get it. Well said.

Carl_Shocker4249d ago (Edited 4249d ago )

@creatchee

"If a game is really good, does it matter if it's a "Resident Evil game" or not?"

Urm....yeah it does because then it may aswell of been a new IP.

All your doing is giving the developers a pat on the back for changing their game and giving their fanbase the middle finger for the new direction. Why would you want to support a developer like that.

If it dosen't seem like a RE game then whats the point of it being a RE game...it should then get points taken off it because your supposed to be reviewing it as a SEQUEL to the RE games...not a new IP or a spin off.

@CrimsonWing69

Can your post be any more immature

FunAndGun4249d ago

Hey CrimsonWing,

They are actually remaking Robocop. Do you think when they review the movie they won't bring up the old one and compare the two? when the movie sucks butt, will you be looking at it objectively? Would love to hear your review and not mention the original Robocop.

Same thing happened to Total Recall.

Same thing happens to every sequel, it gets compared to the previous ones.

abzdine4249d ago

@Crimson:

There are different ways to revamp a franchise, and the way they did it with this one is just not the good one, i'm sorry.

creatchee4248d ago

@Carl_Shocker

I don't "support" or "not support" developers - I buy games that I think that I will enjoy. I use my money to entertain myself and provide experiences that serve me - not to line the pockets of publishers or pat developers on the back. Having loyalty or animosity towards a particular company or intellectual property is silly if it means compromising the reasons we play games in the first place.

Campy da Camper4248d ago

@crimson. I disagree. If the next lord of the rings movie was about Bilbo moving to Chicago to pursue clay making interests I would want to know that in a review. When you have a franchise, there is a certain expectation that each installment relate to the previous ones.

Revolver_X_4248d ago

Well said Crimson. Carl aka Mike will never accept your way of thinking. Him calling your response immature shows is blind hatred. I understand your comments Crimson. I agree 100%. 9/10 and this board gets salty quick. Better get used to the taste. In a couple weeks there will be conspiracy accusations. N4G never dulls. Theres enough idiocracy to entertain the masses.

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geddesmond4248d ago

I hope the media eats the game up and spits it out. OPM always give out good scores no matter how bad a game is so seeing a 9 here gives me hope that the more critical review sites give it a 5/10. Its all capcom deserve.

Braid4248d ago (Edited 4248d ago )

I'm not defending the game, I can't regard myself as a fan of the series as well (though I played them all) but how would you rather want the game to be?

Guys, all you need to understand is that old gameplay mechanics are too old for our generation of gaming. How many of the new generation gamers would play a Resident Evil game that uses a static asymmetric view for the camera? Not being able to move the camera would piss them off, as it's not convenient at all. Go grab a copy of Silent Hill HD collection and play SH2, the game was a legend for its time but do you really find it easy to control in today's standarts? It's all dated, painfully hard to control, and not as fun as it was back then, though the story's still, and timelessly, solid.

We're on the eve of 9th generation's reveal, it's kind of unfair to expect game companies to make games that use 10 year old mechanics, as it'd be a critical nightmare and would not sell at all to the new generation audience. Gameplays evolve, like it or not, and every game has its own enjoyable moments.

I miss old SH games as well, but I only miss them as I remember them, it just doesn't work if you try to play them now. SH Downpour is a lot easier to control. Should we overlook the fact that it's actually an improvement gameplay-wise and talk trash about the game company or should we evaluate every game on its own framework and try to enjoy them? I don't know about you but I'm going to do the latter.

Imalwaysright4248d ago

I think that long time RE fans are complaining about RE6 not being a Survival Horror. Im a RE fan and what draw me to it was its atmosphere. People may argue that RE4 wasnt a Survival Horror but it is undeniable that the atmosphere is there. RE5 was nothing more than a action TPS and so far from from what Ive seen RE6 looks even more generic than RE5. I find troubling that the franchise that defined the Survival Horror genre has turned into a generic shooter not only because, imo, Capcom is ruining the franchise but also because the Survival Horror genre will become even more irrelevant than it is today. The current gen will be remembered by many things! Variety wont be one of them.

Braid4248d ago (Edited 4248d ago )

Imalwaysright,

I see, unfortunately it's difficult to make a TPS survival horror game due to the easiness of being able to see what's going on around, with adjustable camera angles. Capcom tried to limit player's capabilities in order to maintain the horror aspect by not allowing them to walk and shoot at them same time, but that actually backfired. The result was a clunky game which rather caused inconvenience than horror. When you make the 3D free-rotating camera jump, you need to leave some gameplay mechanics behind, they just don't work the way they did in the former, old-fashioned games.

Atmosphere though, is arguable. I don't think there's much difference between RE4 and RE5 gameplaywise, but I liked the atmosphere of RE4 better. Maybe it's because you needed to protect someone as the story progressed, which created some degree of tension. On the other hand, Chris and Sheva looked like they could take anything down and wouldn't sweat at all.

I think the closest thing to the classic RE horror feel in this generation can be found in Dead Space 1-2, which did it right.

Imalwaysright4248d ago (Edited 4248d ago )

Exactly Visceral Games showed us that is possible to make a survival horror game with gameplay mechanics that hold to today's standards. Reading most comments here would make us believe that what defines a survival horror are outdated cluncky controls or gameplay mechanics wich couldnt be farther from the truth. What defines a survival horror game is its atmosphere and DS delivers atmosphere in spades. I played RE5 alone at night in the dark and it was like playing Uncharted or Fifa. I did the same with DS and it was like watching a good horror movie from the 70s or 80s.

ZombieKiller4248d ago

abzdine: agreed. honestly, everyone should follow this. What's going to happen next-gen when they have a REAL excuse to jack up prices?
I don't want to be alive in an age where we pay $100 for a standard edition of games. Games and Tech should be getting better which means more efficient which means CHEAPER.

+ Show (1) more replyLast reply 4248d ago
CrimsonWing694249d ago (Edited 4249d ago )

@Carl_Shocker

Yeah my post could be more immature if I started posting like you do.

First off, I asked how is this not a Resident Evil game? Does it not take the fiction and universe and push it further.

I asked if you're considering gameplay to be what makes Resident Evil a Resident Evil game, or is it the fiction?

I told you in order for a series to survive the gameplay has to evolve or you're playing nothing more than a rehash of the same game and thus, the only thing driving it forward IS the narrative.

Yeah I'm really sure that Capcom sits in meetings and discusses, "How exactly do we want to piss off our fans with this latest installment, hmmmm?"

You want to talk about immaturity, look at your stance in the argument. It totally holds a valid point. (Sarcasm, btw)

I also said having your opinion on older games is fine, but your spouting that Capcom has lost it for not keeping the gameplay archaic in design and instead of moving forward you want them to move back.

My point is, Resident Evil is Resident Evil through its fiction and characters, the game itself needs to evolve in order to keep it fresh and as I stated the developers took to consideration "older themes" and are trying their hardest to balance the game for the people who enjoy the new direction and for the fans of the older style of gameplay.

Yeah, that's a real good way to give your audience and fans the middle finger, like you so elegantly put it.

ILive4249d ago (Edited 4249d ago )

@crimsonwing69

Seriously, your previous comment was one of the most sensible comments I have read regarding this game and the same logic can be used to address sequels to other games. Changes will always come and in stead of people embracing it, they shun it because people aren't always fund of changes. Most games have to see a form of evolution in order for progression and to bring new fans to the series. The best option is to play this game as a stand alone without comparing it to other entries in the series. This generation of gaming is where I have ever seen the most complaints ever and it is quite disappointing. Its like there is no pleasing these people. Granted a minority of the complaints are warrented.

DaPrintz4249d ago

I agree 100%. I would also like to know exactly what makes a Resident Evil title, a Resident Evil title to some people.

computeSci4248d ago (Edited 4248d ago )

Resident Evil: Revelations for the 3DS! Play that and compare that game with RE:5 and 6 then you'll understand what makes Resident Evil fell like a Resident Evil.

Carl_Shocker4249d ago

Yeah my posts are immature....whatever helps you sleep at night /s

It needs to evolve...in the RIGHT way, the way it's went is not the franchise evolving but changing into a totaly differn't game.

I get it...you probably havent played the old games that much and now are defending the new direction because it now appeals to you, like so many others that like RE6.

Sevir4249d ago

To this very moment all you've managed to to do was put your personal angst on a pedestal because you don't like the fact that the characters weild guns and do Summersault and are more athletic. You've still given no reasons as to why the game is bad and the direction isn't fitting for Resident Evil.

I thought what made a resident evil game a residents evil was the fact that the narrative involved character s fightng off a bio terrorist outbreak and facing larger than life enemies while being doubled crossed in the process.

The characters have always been athletic but due to hardware limitations, the action was played out in scripted CGI movies which back then was acceptable. The fact that the hardware now allows for closer to life athletics in realtime doesn't mean the game or the franchise is going in the wrong direction, it just means we are more in control of the character s and there actions and we aren't being forced as much to sit through basic actions of a cut scene when we can do that on the fly.

Its really sad, had this resident evil game shown up on PS2 with this same control scheme I swear people wouldn't be bitching. This gen has seen soo much griping and complaining and for unmerited reasons all because these gamers feel hey are entitled to something.

I'm sorry to say but resident evil of the past will not survive in this gen. If you've replayed any of the past ones excluding 4 and 5, you'll instantly notice how slow and archaic and flawed its design choice is and how silly it was to have agents not move while shooting. Most of you are just living in the past sorely letting nostalgia shape an experience that was mean to be more. Delusions of grandeur. If you think RE isn't what it should be, Be come a game designer and take over the reigns of the project and make the game yourself.

Or you can see the franchise was suffering from old design philosophy that simply wasn't acceptable by today's hardware standards.

CrimsonWing694248d ago

"Yeah my posts are immature....whatever helps you sleep at night /s"

we really making comparisons on maturity here?

"It needs to evolve in the RIGHT way", um, so your definition of evolving in the RIGHT way is regressing and just staying as is? Again, I told you they are trying to balance things for the fans of the new direction and fans of the older. The Ada campaign has been stated as being a return to puzzle solving and classic "survival horror", what direction do you feel like they need to go in in order to evolve the RIGHT way?

So, if this is a "good game" as the reviewer claims, but isn't the Resident Evil game you want, then the game in itself is a "bad game"? You still haven't answered my questions on what a Resident Evil game is defined as from your perspective.

I again asked is the narrative, universe, fiction, characters, etc. what defines a resident evil game or is the gameplay what defines it? Because the only thing they've done was limit puzzle solving and add a progressive amount of action/survival to enhance pacing. Why couldn't overwhelming odds be a sense of "survival horror" or new form of it? The perspective has changed, modernization has began rooting (co-op), but ideally the series has been progressively becoming more action oriented post RE2.

"I get it...you probably havent played the old games that much and now are defending the new direction because it now appeals to you, like so many others that like RE6."

Um, did I not give examples of RE3 being a more action oriented game and Code Veronica introducing gun mechanics that many cried foul on when they saw it in RE6 (dual wielding). I specifically remember Claire dual wielding Uzis, Machine pistols, and Chris going to town with an AK-47. I actually am a huge fan of the older Resident Evils (shocking, I know) and actually enjoy the new direction because again, I've adapted to the evolution of the design and mechanics. I'm playing a "good game" and I'm playing Resident Evil for the story, characters, universe, fiction, and all the elements that separate Resident Evil from just gameplay.

Listen, bub, I think it's awesome you like the older games more the newer games. That's fine and I respect that, but you basically came out and said that regardless of this being a "good game" it's not a Resident Evil game and therefore it's a "bad Resident Evil game".

I argue that the fiction/characters/etc. are what define a Resident Evil game and that the game should evolve and modernize itself while balancing old mechanics and new gameplay (which again, they have proudly said in multiple interviews that the are doing with separate campaigns).

My god look at Mario Galaxy compared to Super Mario Bros. 3 or World, basically you'd be the person boycotting Mario Galaxy because it's not a "Mario game". And I feel that even though you have a right and privilege to do that, don't spout the game not being the same game as grounded fact for the game not being a good game.

The separation of opinion and fact is the job of the reviewer and to critique the product placed before them as a separate entity and remove yourself from that emotional attachment or bias you have from past experiences. Clearly, the OPM reviewer based a review on the game instead of whether or not it plays like its past installments.

Imalwaysright4248d ago (Edited 4248d ago )

I cant believe what im reading! Theyre NOT evolving the RE series! Capcom is CHANGING its direction. Theyre turning it into ANOTHER GENRE: action TPS! RE fans are asking RE to be what always was: a Survival Horror game. Our problem isnt the gameplay mechanics, far from it, our problem is that RE no longer is a Survival Horror game. Look at TLOU or 1st Dead Space, two games with gameplay mechanics that hold to today standards but no will deny that those games are Survival Horror. I may jumping the gun with RE6 because i didnt play it but i did play RE5 and that game might be many things but it isnt a survival Horror game. Survival Horror games are all about atmosphere. Yes 1st 3 RE games have cluncky controls but even today they give me a feeling of uneasiness playing them and that is what defines survival Horror games. That is what RE5 didnt have and from what ive seen RE6 doesnt have either.

Run_bare4248d ago

"Evolve in the RIGHT way"

I think I see what you mean or maybe not. The feel of Fear when playing Resident Evil game is diminishing with every instalment, not because they don't try but because I have seen it before and we are used to it.

Even though I feel that way, I love Resident Evil games because of the character driven story. It give me a certain feelings of longing and closeness to Chris, Leon, Ada, etc.

To me it's like a good book and I enjoy it that way.

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axerated4248d ago

Yeah man, I agree with pretty much everything you've said. Does anyone remember when RE5 came out and everyone complained that the controls felt clunky and that you couldn't run and gun? That was the developers listening to their "fan base" who apparently wanted the game to control in an old school way. People bitched about it regardless, so now they've addressed these past criticisms by adding a bunch of features that people complained about RE5 lacking, and people are still bitching. Screw it, I'm gonna buy the game, I've enjoyed all the key RE games, this one is just the next step and it looks pretty epic in terms of continuing the story of the characters that we've all been following these past 15 or so years. It's got Leon, Chris, umbrella and zombies, sounds like resident evil to me...

gamesmaster4248d ago

very good point, ill end up picking the game up aswell. I think its important that the game evolves in a positive way, and while i do enjoy the way the game is evolving i do think that a natural reaction to this change is that some of the suspense and tension have been lost a little. I'm sure the game in its own right stands as a brilliant sequel, but perhaps my own vision of what resident evil is, is synonymous with that first terrifying clunky experience that was the first game, and the gripes that i have are simply growing pains which will pass.

Cpt Jack House4248d ago

"...how is this not a Resident Evil game? Does it not take the fiction and universe and push it further."

I was beginning to think I was the only one who thought about it this way.

Very solid Crimson, very solid.

Tdmd4248d ago (Edited 4248d ago )

@CrimsonWing69

"I also said having your opinion on older games is fine, but your spouting that Capcom has lost it for not keeping the gameplay archaic in design and instead of moving forward you want them to move back."

They don't need to keep the gameplay archaic. Dead Space' gameplay was way more sophisticated than Resident Evil 5's - it was also much more akin to a horror experience. What makes Resident Evil a Resident Evil game? It's atmosphere. The moody, scary atmosphere that made you scare of entering a new corridor. That magical abilit developers once had of making you feel tense during the whole playtrough. Than comes the clever puzzles and gameplay, and finally, the fiction. That's what resident evil was all about. The gameplay could - should - evolve, but everything else was that franchise identity and, as so, it should remain as it was. In a way, Dead Space was more a Resident Evil game than Resident Evil 5 and it seems to me that 6 wont be any better.

Put that in your head: the complaints are not about the evolution of it's tech, but about the fact that they have turn a perfect fine horror experience into a summer blockbuster. Explosions instead of moody atmosphere, roundhouse kicks over brain-breaking puzzles. What we want back is not the archaic controls and fixed cameras - I wealcome the new mechanics. What I want back is everything else. Can you imagine if they turn Metal Gear Solid into a Call of Duty game? That’s what it feels like to me.

Kyosuke_Sanada4248d ago

Don't forget pinata enemies which drop ammo (which they now have perks on the game to increase the drop rate.)

The game does nothing to raise the bar in survival horror. It simply just switched genres under the guise of a horror.

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ame224249d ago

Can never trust a mag review.

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

Read Full Story >>
videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken42d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken42d ago (Edited 42d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8542d ago (Edited 42d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken42d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken42d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga42d ago

Capcom where is Deep Down???

Tapani42d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken41d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8541d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 41d ago
lellkay42d ago

Can they be aware of the need for 60fps on consoles plz

just_looken42d ago (Edited 42d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay41d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis42d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken42d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead41d ago (Edited 41d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH41d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

Read Full Story >>
gameluster.com
55d ago
rlow155d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton55d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay55d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic55d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay55d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg54d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.