170°

Kotaku: The Resistance People Are Making a New Shooter. This One Should Be Better.

Last year, Insomniac Games surprised the gaming world by showing up at EA's E3 2011 press conference with an all-new game called Overstrike. Once the shock of seeing the PS3 stalwart studio outside of a Sony event wore off, the buzz on Overstrike was high, thanks to the developer's trademark sharp humor and trademark weapon design.

KMCROC544246d ago

This articles comes off as a low blow & criticizes their work on their former game. bit childish for gaming outlet.

vickers5004246d ago

Kotaku has always been terrible.

Nimblest-Assassin4246d ago

Calling Kotaku a gaming outlet now.. is way too much credit for them

Did you know that Movie games don't have the exact plot as the movies?

Did you know that the other masked figure in Journey is another person?

Kotaku in a nutshell now

typikal824246d ago

Kotaku, nuff said. They write this type of crap to get site hits.

Pintheshadows4246d ago

That's why I hate Kotaku. Even their name bothers me. Ko-ta-ku.

They always make stuff up as well, or report things which are factually inaccurate. I'd rather read EDGE.

MrMister4246d ago

Man it's a Kotaku article again. Y'know what you gotta do: See above this page? y'know, where it says "Read full preview"? Well, click on the "kotaku.com +" link, and dislike the site. Simple as that.

memots4246d ago

being doing that for a while now, They just keep coming

Silver_Faux4240d ago

Cool thanks. I didnt know that existed.

+ Show (1) more replyLast reply 4240d ago
Hicken4246d ago

Why are article from Kotaku even being accepted?

typikal824246d ago

Rate it down and any other Kotaku article

Ben_Grimm4246d ago

Can they not speak their mind Hicken?

Maybe you should try reading the article. No where are they ripping on Insomniac, in fact they are actually praising the game from the experience they had with it.

Wasn't there just an article on N4G about how Resistence wasn't up to par with what the devs, Sony and everyone had hoped? I think there was.

But yea, lets start banning sites because of whatever personal reasons you may have.

DigitalRaptor4246d ago (Edited 4246d ago )

Oh shut up with your campaign against Hicken. I really shouldn't have to defend someone else on here, but it's getting out of hand.

The fact is, Kotaku are a terrible terrible site, and even with their personal opinions, they write the most obtuse, redundant, braindead articles. They post rumours as confirmed facts, and post lies as fact. They mislead. They aren't doing their duty as supposed journalists.

They don't need to mention anything in the article about Insomniac or Resistance. They always put out crappy articles with hit-seeking, sensationalist, flamebait headlines, and write with open bias.

These comments are against Kotaku, who as a collective should be doing a better job of covering video games, or stop doing it altogether.

Ben_Grimm4246d ago (Edited 4246d ago )

READ, and then UNDERSTAND what the article even says.

Surprise, surprise! They actually LOVE the new direction the game has taken. They are seriously excited for Fuse.

So after you read an EXTENSIVE review of what the game has, new features and what the author has played check out the closing statement.

"The multiplayer isn't tacked on; it's the entire experience. Fuse looks like all of the inventive weapon ideas that Insomniac is known for wrapped around a design that encourages co-operation and creativity. The name may have changed but Insomniac says that the game they showed a year ago is still in there. It might even be better."

Wow, Maybe I missed the braindead, open bias, redundant and filled with lies in this article could you please point them out to me.

"They don't need to mention anything in the article about Insomniac or Resistance."

The only place they mention Resistance is in the TITLE. Oh and this little tidbit:

"But it still looks like a compelling evolutionary shift from the team responsible for the Ratchet & Clank and Resistance franchises."

Again, if you have READ the article maybe you would see that but no, lets go on a book burning crusade to crush and ban Kotaku because they made a few of you mad. GRRRRR! BAD KOTAKU! BAD!

"Oh shut up with your campaign against Hicken. I really shouldn't have to defend someone else on here, but it's getting out of hand."

But it's soooo fun to point out what a huge hypocrite he is. I just can't stop its like the first bite of a ice cream bar on a hot new york afternoon!

Dms20124246d ago

Can someone please explain to me why Kotaku is so bad? Honest question.

Pintheshadows4246d ago (Edited 4246d ago )

They use sensationalism like tabloid rags, often post factually inaccurate news and reviews or just make stuff up, they have no integrity and utilise flamebaiting as a way to get hits. They've been doing it for as long as I can remember and as far as i'm concerned have minus credibility.

I can't remember what it was but there was an article not too long ago which sums up what i've said perfectly.

torchic4246d ago

"Final Fantasy Versus XIII is cancelled" article perhaps?

Ben_Grimm4246d ago (Edited 4246d ago )

Beause a while back they were accused of some suspect business of reporting negatively against Sony.

Even though they have had the same amount of articles about the MS RRoD issue. But they have praised Uncharted and God of War and multiple sony games but for some reason a lot of folks here miss those... But anyways....

Since this site leans more towards Sony a lot of posters hold an outstanding grudge and consider Kotaku the enemy of the state and Sony haters or MS owned (not kidding).

Pintheshadows4246d ago

I don't think what you have mentioned really covers it. You're trying to turn it into a fanboy thing but lets face it, it isn't that.

Kotaku has been a poor site for a very long time in terms of most of the content being a load of old misleading cobblers across all platforms. If that isn't bad enough, their other kind of articles are derivative nonsense that aren't worth the click.

Good avatar by the way.

Dms20124246d ago

I don't understand why they took my question as defense on behalf of Kotaku, which is the only reason I can think one would disagree with an honest question. I don't go to that site often, that's why I asked.

wenaldy4246d ago

I will give you one example: GT5 loading screen analysis fiasco

theunleashed644246d ago

that right there is what really threw all credibillity they had out the door.

Sevir4246d ago

This isn't professional in anyway and personally it was not one of the best reads.

Pintheshadows4246d ago

A sentence i'm reading more and more on internet comments boards on various sites is,

'what happened to journalists reporting the news rather than forcing their unwanted, and often prejudiced opinions on us'.

Words to that effect/affect (if I use both I can't be wrong) anyway.

I couldn't agree more. I want to hear facts, details and accurate reporting. Not what some keyboard warrior thinks about it as frankly, I don't care, and i'm sure some of you feel the same way.

SeekDev4246d ago

Lol, Keyboard warrior. He fights for his misguided belief of falsified gaming journalism. Or better yet, in a world...

FunAndGun4246d ago

all your comments on this page are bloody well said chap!

+1

Show all comments (28)
160°

Fuse Is the Best Co-op Game Played Single-Player Ever

Fuse from Insomniac Games is a co-op third-person shooter that is actually a blast to play alone, thanks to being able to switch between characters.

Read Full Story >>
escapistmagazine.com
BeRich2331497d ago

This game was bad, played with a friend, we beat it and he said the same thing.

Majin-vegeta1497d ago

Yea the original vision was better.shame EA made them turn it into another cookie cutter FPS

DOMination-1496d ago

Strong and powerful point apart from that the article says it was third person.

210°

13 Games That Suffered From Publisher Interference

Whether self-published or under a larger company, these developers suffered their share of outside meddling.

Read Full Story >>
gamingbolt.com
Yi-Long1729d ago

No Scalebound on this list seems like a weird omission.

DerfDerf1729d ago

Probably because Scalebound was a monumental failure on PG's behalf and not MS's. PG bit off more than they could chew and Kamiya is the first to admit that PG messed up. He went on to even thank them for showing up when trying to sell his next game and still having faith in him after the whole debacle.

Godmars2901728d ago

Because it was a SP title yet MS - likely - insisted on four player co-op.

Hell, Square has yet to put FF14 on Xbox because of policy issue with MS, and yet they're the one's continually apologizing for it.

IamTylerDurden11728d ago (Edited 1728d ago )

PG said "both sides failed" in the interview. Inaba and Kamiya were being stand-up guys, but Inaba definitely said Microsoft could have done better and that the game was shown way too early. Also, Microsoft wanted a massive AAA headliner, but did the team have the manpower or budget for a huge open world RPG featuring a 4 player Online co op mode? A human protagonist and a huge semi controllable Dragon, the largest bosses PG has ever done, an actual RPG story, and potentially 4 players and 4 AI/player controlled dragons on-screen at once with a 100 person team? PG was so overworked that executives got ill due to stress and took a leave of absence. Yet Microsoft didn't mismanage the project?

Microsoft showed Scalebound way too early and escalated expectations with an unrealistic CG trailer.

The game was far behind schedule yet Microsoft insisted on online mp.

The team was never equipped for a huge open/semi open world RPG featuring online mp/co op. Microsoft as a Publisher should've realized from the jump that 100 people to make a game of that magnitude was unfair and irresponsible. Not only did Scalebound get cancelled, but the team crunched for about 3 years and people had stress induced illness just to see their game cancelled. The team at PG worked their ass off, Microsoft mismanaged the project because they wanted a massive AAA at a budget price. Why do u think they hired Ninja Theory and Compulsion? Undead Labs and inXile? They want big games but they don't want to spend big money. In the case of Scalebound, it didn't work, and i blame Microsoft.

IamTylerDurden11728d ago (Edited 1728d ago )

Crackdown 3?

GB demonized Sony for using Lair to promote Six Axis, but Microsoft used Crackdown 3 to justify the statements they made regarding Cloud tech. Microsoft mismanaged Crackdown 3 as badly as any game in recent memory. They sacrificed the game in order to shoehorn in native 4K and Cloud technology. The game had 3 independent developers working on it and the Cloud Engine technology that was supposed to be powering it was bought out by Epic along with one of the developers several months prior to release. It was a mess, Microsoft showed it too early, over-promised, and they showed a totally misleading Cloud tech demo which raised expectations to a level that was never going to be achieved. Microsoft also elevated expectations for Crackdown as if it was an A1 franchise. They originally promoted and positioned it as if Crackdown was a huge franchise when it never had been. The original gained notoriety because of the Halo 3 beta and Crackdown 2 was an utter flop. Neither game sold 2 million copies. When you position a game as a huge AAA system seller and its previous iteration sold just over 1 million copies and received bad reviews, something is up. The thing is, Microsoft tried to oversell a middle of the road franchise because they just didn't have much else. This also raised expectations.

How about Fable Legends?

Take a great AAA developer and throw them on Kinect. Then make them pimp their own franchise again by turning f2p and pull the rug right before release. Had a beta and everything. Why on earth wait so long to axe a game?

ME Andromeda

EA/Bioware took the team behind ME 1-3 and put them on that awful Destiny clone while they thought a ragtag team should have the keys to Mass Effect. Good job publisher/execs two fails for the price of one.

Anthem

The game that got Xbox fanboys hot and bothered at the Microsoft conference with even being exclusive. The game that doomed Mass Effect. The game that made ppl appreciate Destiny, which is hard to do in this day n age.

Godmars2901728d ago

Its that there are so many examples of MS interfering in game production that has me doubting they'll do anything "great" with all the studios they've just bought.

Over-hyped, but not great.

IamTylerDurden11728d ago (Edited 1728d ago )

Mars

Do u know that Kameo 2 was well into development when Microsoft axed it and forced Rare to work on Kinect games? Kameo 2 would've likely been a huge improvement on the already good original because the original in no way leveraged the power of the 360 considering it was actually developed as a GameCube game and merely brushed up for the launch of Xbox 360 when Microsoft acquired Rare.

So many terrible decisions by Microsoft and needless interference, it's astonishing that they were protected in this article considering how egregious they were. But then again, Gaming Bolt..

How about an article about the worst cases of a publisher mismanaging a developer? Rare would have to be top 5 and perhaps Lionhead? It's actually sad that a great studio like Obsidian is under the control of a publisher like Microsoft. If only PoE2 didn't flop commercially..

TheColbertinator1729d ago (Edited 1729d ago )

The list is
Deus Ex Mankind Divided
Halo 2
Dragon Age 2
Fuse
Haze
Telltales's The Walking Dead
Dead Space 3
Dungeon Keeper
Need for Speed Payback
MGSV
Star Wars 1313
Lair
Middle Earth Shadow of War

kneon1728d ago

Overstrike looked like it could have been great, it had character and originality. Meanwhile fuse was so generic it should have been sold in a plain white box that just said "Game" on it.

TheColbertinator1728d ago

Overstrike was my most anticipated game of the year. Then E3 came and EA stepped in and... the game died in my eyes.

Servbot411728d ago

Dang that's a good description. Like Beer beer.

Krew_921728d ago

Thanks for listing them out for us.

IamTylerDurden11728d ago

GB says Halo 2 was terrible and they hail Halo 3 as being superior, but Halo 2 actually has a higher Metacritic and was actually a very fun game. I much preferred Halo 2 over Halo 3.

They rip Deus Ex MD yet if u ignore the overblown preorder controversy and the ridiculous little MTs it was actually received very well by critics. GB claims it had a poor reception, and it did commercially, but the game is an 84 Meta. It really didn't deserve to bomb commercially. If anything choose Deus Ex The Fall. Blame the publisher for turning a gritty, sophisticated stealth masterpiece into mobile trash.

I love me some Insomniac, but can we honestly blame EA for Fuse? Didn't Insomniac go multiplat in order to have more control? Yet EA made Fuse bad? I have to blame Ted Price on this one.

Sony wanted Six Axis implemented into Lair "allegedly" but Lair was flawed well beyond the Six Axis control scheme.

GB has a line where they say 'if u thought Ubisoft was above this" and then they mention Haze. Ubisoft is among the worst offenders, why would we think they are above mismanagement and greed when AC is ridiculously milked and their games are often stuffed with MTs? And who keeps buying The Crew? The Crew 2, a terrible sequel to a terrible game. Virtually every Ubisoft game is a "service" based game with MTs. Oh, and they've had numerous downgrades this gen. The funny thing is, ppl somehow slammed Sony for Haze.

Blame Disney for 1313, they were the ones who cut development once they acquired Lucas.

Segata1728d ago

Project Hammer is another. Nintendo royally fucked over NST with that game leading to its cancelation and by that point, they were forced to change it to a Mii party game. Phantom Dust and Scalebound from MS as well. Sony with Lair.

IamTylerDurden11728d ago (Edited 1728d ago )

Phantom Dust 100%. First Microsoft announces a Phantom Dust remake, then radio silence, then they announce a Phantom D remaster and ppl are confused as to what happened to the remake. Then, low and behold, Microsoft stealth releases a Phantom Dust port with no visual improvements and microtransactions. It was a disgrace. I bet the game is either delisted or shutdown by now. They showed a Phantom Dust CG trailer at E3, so i would imagine they had bigger plans for the franchise and something got screwed royally.

Segata1728d ago

MS demanded a lot for a game that had a $5 million budget. MS wanted a bunch of multiplayer and the studio said they needed a bigger budget for that so MS canceled the game and shut down the studio laying everyone off. MS nearly put PG out of business with canceling Scalebound as well. Thankfully Nier saved them.

160°

5 Games That Would Have Been Totally Different if They'd Stuck to Their Original Pitch

Sometimes, games change drastically between their initial pitch and the version players get their hands on. Such was the case with these five games that would have been totally different if they'd stuck to their original pitch.

Read Full Story >>
twinfinite.net
Potnoodle9991872d ago (Edited 1872d ago )

Versus....😭😭

Daeloki1872d ago

Oh hell no, Borderlands is perfect the way it is, that gritty/serious vibe would have killed the game

Father__Merrin1872d ago

if this game had the ff13 battle system it would have been a joy to play. it just doesnt seem like a ff game to me

AK911872d ago

Twinfinite you come with some pretty cool lists but the fact that they're multi page kills it.

Fist4achin1872d ago

I was happy with how Prey turned out, but there was a reveal for Prey 2 and it looked awesome. They should still develop that concept into a stand alone game.