During THQ's financial conference call with analysts, company execs gave a brief update on their plans for the Warhammer 40,000 MMO title. The game was announced last year as part of THQ's spring press event in March 2007 and today CEO Brian Farrell stated he saw a build of the game at their Austin based dev studio Vigil Games last November, claiming he was "pleasantly surprised" at the state of game and its progress, saying, "So far, so good." However he also stated that the game is still a ways away from completion, stating they wanted to take their time on the title.
THQ's Warhammer 40K MMO, Dark Millennium Online "is going to be a masterpiece," reckons core games VP, Danny Bilson.
This may be my most anticipated game in the coming years...expecting a masterpiece! Only thing that worries me from the article is that they seem to be banking on WoW players migrating over, they should be aiming at bringing the millions of non-mmo/40k fans into their game.
If it's a boring as WoW they can keep it. I like playing the table top 40k, but, Wow is just a huge borefest.
Troy Benedict of GoozerNation recently had the privilege of speaking with Darksiders' lead designer Haydn Dalton about his career, his thoughts on the industry, and some of his upcoming projects like Warhammer 40K Online and Darksiders 2.
As THQ managed a successful turnaround for its most recent fiscal year, the company is keeping a close eye on development costs going forward.
In a Gamasutra-attended conference call after THQ's quarterly results, the publisher said that a relatively low initial investment in the upcoming Warhammer 40,000 MMO means that the game can reach breakeven more easily, as the low-cost Metro 2033 turned profit.