Digitally Downloaded writes: "The atmosphere of Dust 514 is as great as you’d expect for a game set in one of the most popular MMOs around.
But, there is absolutely nothing in this game that you won't experience in any of a dozen other competent FPS titles."
Ninth episode, and we talk Planet Nomads kickstarter, slow CPUs, EVE Valkyrie event, and I have finally received my Bragi Dash!
News:
* Bragi is finally shipping The Dash wireless headphones
* EVE:Valkyrie players holding an in-game event February 20th, with live-streams
* Apple has the highest quarterly revenue of any company ever
* Intel says future CPUs will be slower, but more efficient
Farewells to DUST514:
A small goodbye to DUST514, from current and past players and bitter-vets
Special Guest:
This week’s guest is Daniel Maslovsky from the game-studio Craneballs, here to discuss their kickstarter game Planet Nomads! It is an interesting Sci-fi Survival Sandbox games, and several Bammsters are already backers on Kickstarter!
From GameWatcher: "DUST 514 was first announced back in 2009 for the PlayStation 3 as a first person shooter played in conjunction with the massively multiplayer space sim EVE Online, and its final build was launched in 2013. CCP has announced that DUST 514 will be shuttered on May 30th 2016, with a new FPS being developed to replace it."
wow. that's messed up. I don't play the game, but shutting it down and then a month after that showing your replacement game after you told the community screw you. LOL. Remind me to never support or play a CCP game. There are games that came out many years before this one and the devs keep the servers up for people.
I remember them saying it was supposed to contribute to eve and everyone was up in arms and that never happened and it just fell to the way side
DUST514 players create EVE:Phoenix trailers as part of their #PortDUST514 campaign.
Since the announcement of the DUST514 sequel EVE:Legion by CCP Games at FanFest 2014, there has been an almost eerie silence about the project from the game’s creators. Domains and trademarks were registered, and later left expired, for the EVE:Legion brand, and the player base was left watching as no actual news or progress updates were given by CCP, even at the various player-gatherings or CCP’s own FanFest 2015.
The players of DUST514, both past and current, have rallied under a banner, #PortDUST514, led by Ripley Riley, and are using this hashtag on social media to highlight that there is still a desire for a sequel or a port of the game to a more recent platform than the Playstation 3.
Most recently, this has resulted in the players creating propaganda posters and “memes”, and even voiced trailers, for what they themselves have named EVE:Phoenix.
The player Pokey Dravon, with the help of several other players, created this trailer for the campaign.
So the active merc atmosphere generated by the PC crowd doesn't add anything?
Personally I think the Gameplay seems far deeper than what most FPS games offer.
The RPG elements, economy and builds/fittings is enough for me to separate it from most generic fps games.
I disagree
I guess companies just don't hold people to the Non Disclosure Agreements they've signed anymore. Every day I'm reading previews of games based on Betas I know have NDAs (since I'm in them). If there's no NDA, fine, but when there is one......not to mention Dust's beta which continually makes you agree to it's NDA, not just once like most betas.....if I were the company I'd go after every actual website breaking that NDA.
As for the subject of the game itself, I love it. So much so that I actually spent $10 on the upgrade pack.
Well I played the Beta and thought the gameplay was a "bleh" fest. The ideas are incredibly cool, and it does so many things other games don't, FPS or not. But the gameplay falls flat. And you can't enjoy the rest of the experience if the gameplay in an FPS isn't good.
I'm always hoping they'll do something to improve it, though. Because a game like this is something I want to get behind.