The official Gameplay Walkthrough Trailer of Army of Two: The Devil's Cartel.
Alongside death, taxes and terrible Adam Sandler movies, video game sequels are just another crushing inevitability of life. Sequels and franchises are the lifeblood of the industry, so you can bet any halfway successful game will be aiming towards at least five more follow-ups and spin-offs in pursuit of more delicious money.
Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.
We all have game franchises we love so much that we don't care what others
think. Then there are games that the majority just agree shouldn't exist.
Sometimes it just takes one of these to kill our most beloved series.
It Takes One Game to Kill a Franchise
Street Fighter V and SoulCalibur V come to mind.
True, and it depends on what the devs learn from the experience whether or not the franchise can make a comeback. Or even make it's first "comeback". Like with Nier. Nobody cared about the first one, but it's hype all around for the sequel :p
Sometimes a game can kill a franchise even before it starts, if it doesn't perform as well as expected. The Order 1886 is an example of this.
I want to say socom with socom 4 as it was by far the worst but confrontation had its issues also. However compared to socom 4 confrontation was amazing. Still not socom 2 but it worked.
Only in gaming can you engage in multiple planet-clearing world wars or explosive shootouts where one man somehow takes on hundreds of opponents. There's stiff competition as to which game really has the highest body count, so to make it simpler here we're going to generally avoid anything that's too “big picture” in the death department. Check out the top games with the most ridiculous body counts now!
uuuuuugggghhhh.....i so want to like this, but i have a few qualms. first, what's with the paul greengrass camera shake? i can understand it during your sprint but during normal movement and combat it's just distracting. second, can't we get some better ragdolls for the enemies? some of those deaths looked madden 99 canned. last, and most irrelevant, why does the person demoing the game always suck? they make the character movements and combat look stilted and unnatural. you should be good enough at the game to play it with a little panache, make it look exciting for the masses. if you suck at the game, get a tester to do it for you just for the sake of making your characters look badass. one more thing, you say you want to introduce new characters? then do it. these guys are still "face scarred loyal army vet" and "mercenary wild child". just try a little harder. that was everyone's problem with the first two games.
so what do ya'll people think Yay Or Nay?
I gotta say that I'm not liking what I'm seeing at the moment. It looks like another mindless shooter. The ridiculous "Activate to Win" Overkill mode just proves it.
Hopefully they'll polish it into a better game come release. But for now, I think I'll turn my head back to its forward facing position and carry on into the horizon in search for greater experiences.
I hope this doesn't have the input lag on ps3 like Battlefield3 does on ps3. I hope it isn't the frostbyte 2 engine having troubles with the console.
Even if his game ends up decent is will bomb in sales. Too much competition. Especially since it releases so close to Gears.