"There were many questions that remained unanswered in Mass Effect 3, one of which being the origin of the Reapers, something that was mentioned very briefly in the ending, and nowhere else. Leviathan, the latest single player DLC for Mass Effect 3, sends players on a set of story quests in which Shepard is tasked with chasing down something capable of destroying a Reaper, the Leviathan."
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
I had hoped for something that would coax me back into the Mass Effect universe; Leviathan did an outstanding job of disappointing me. The only thing that did change was a few "honorable mention" questions during that dreadful ending that already has plagued this game.
The animation of the key NPCs made them look like a 1970's Disney "wax faced" animatronic show. The overall graphics wasn't too bad and the game play was pretty good, and couple of times the facial animation was actually acceptable (the look of the indoctrinated was quit effective in making the hairs on the back of my neck stand up) Sadly though...
That was about it.
I am now about as disappointed as I can be with this disastrous game. A story isn't anything without a good ending--that can either be the monument for a great work of art...or the weakest link in a chain. Leviathan didn't make the game any better, it just sprayed a bit of Rustoleum® on the link in question.
Thanks, Bioware!
Class dismissed.