Megabits writes:"The gaming industry (and by that also Blizzard with their WoW addons) has two options: either develop a subscription-based game that is sufficiently different from all games before or just make it a free-to-play title, as it is a lot easier for a player to pay once, get his/her 15-30 hours of joy out of the title and then put it back in the shelf."
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
Because MMOs aren't progressing at the level they need to while games are becoming better investments for long-term online gaming at $60 every 3-6 months versus $9-15/month for a game that only receives one update a year.