MasonicGamer.com - OnLive, the game streaming service that was poised to usher in a whole new era of interactive entertainment, is in serious trouble. Two days ago, rumours began that stated the service may be shutting down. Shortly afterwards, reports started surfacing that confirmed its entire work force was being laid off at the end of the day. Rather than close entirely though, it seems that ownership of the company has passed into new hands and, at least for now, service will continue as normal. So what happened?
OnLive seemed like a miracle of the technological age when it was announced in 2009. Promising to deliver high quality, HD games to low-powered computers and set-top boxes, it gained much interest and plenty of criticism. Some said that our current infrastructure was too slow and unreliable to support real-time video game streaming without serious latency. While some still say this is true, many people were surprised and delighted to try the service for the first time and find out it actually worked.
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Sometimes life just isn't fair. Vincent Van Gogh went completely unappreciated during his lifetime despite his obvious genius; Jesus - a man who could turn water into wine, don't forget - was nailed to a cross and left for dead; while Steve Brookstein has only ever had one number one single, despite winning the very first series of The X Factor. Now what's that about?
the dreamcast was not amazing:
-It's graphics were in between ps1 and ps2
-the controller felt so narrow and skinny
-no dvd drive
I don't know why people act like it was anything more than another overrated undersold flop of a console. My friend had one because "next gen" and I told him I'm just waiting for PS2.
He always talked about graphics, non stop. Of course when I played it did look better than anything I've seen before, but that was it. The games were ok at best. I didn't like NFL 2K's control scheme compared to Madden's.
Even as a kid I predicted this console would die off in 2 years, well what happened...
Failure is always relative. How many sales makes something successful? "If your not first, your last", or in this case, you failed. I'll admit, I've never heard of a couple of these.
GameCube made the most profit in its generation. I don't consider that console a flop.
I consider a flop to be a product that has a negative impact financially for a company.
OnLive announced that they would be shutting down their streaming service for good at the end of this month, which has unsurprisingly upset some of the streaming service’s supporters. While some took to griping on forums, OnLive user Larry Gadea decided to take action.
OnLive has been acquired by Sony and will shut down all services on April 30th, 2015. Vault of the Gameverse says Goodbye & Thank You.
I'm not really surprised at this. It was an extremely ambitious idea that cost them a fortune to complete. While it was a great idea it shafted consumers purchasing "licenses" to games that they wouldn't own, yet were paying almost full price for.
Steam does it right as far as digital content goes and I'm a PS3 user. Sorry for the people who lost their jobs but they took a job with a business that was making a very risky move and unfortunately it didn't pay off.
They are still in business though. Another company bought them.