Many of Nintendo's most popular titles are still not available on the Virtual Console, and gamers have come up with their own explanations as to why. Wii U Only examines some of these myths to determine if there is any truth to them.
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Its cause Nintendo doesn't want our money for some odd reason.
I find it odd that some of these are myths to begin with
>Donkey Kong 64 is a massive game. The Wii doesn't have enough storage space.
>massive game
The maximum size of the N64 game cartridge was 64MB
>The Wii can't handle games that used the Super FX chip. The Super FX chip is too hard to emulate.
i wonder who believed that nonsense.. I never heard of those so called myths
deleted
the problem is SFX chip was codeveloped by 3rd party company, GBA version of this game (Yoshi's Island) was created without need for SFX
look at this
http://upload.wikimedia.org...
M in circle is i thing some kind of copyright for integrated components
otherwise i agree the virtual console is mediocre at best, no saving for ghost data in MK64, no gfx filters, no resizing it looks horrible on modern LCD