Kotaku - All of OnLive's 200 employees worked daily with the cloud gaming service's traffic numbers, and knew that something big had to happen for the company around this time of the year. That's not to say everyone expected to lose their jobs together on the same day, no severance, no benefits, no nothing.
DS:
Sometimes life just isn't fair. Vincent Van Gogh went completely unappreciated during his lifetime despite his obvious genius; Jesus - a man who could turn water into wine, don't forget - was nailed to a cross and left for dead; while Steve Brookstein has only ever had one number one single, despite winning the very first series of The X Factor. Now what's that about?
the dreamcast was not amazing:
-It's graphics were in between ps1 and ps2
-the controller felt so narrow and skinny
-no dvd drive
I don't know why people act like it was anything more than another overrated undersold flop of a console. My friend had one because "next gen" and I told him I'm just waiting for PS2.
He always talked about graphics, non stop. Of course when I played it did look better than anything I've seen before, but that was it. The games were ok at best. I didn't like NFL 2K's control scheme compared to Madden's.
Even as a kid I predicted this console would die off in 2 years, well what happened...
Failure is always relative. How many sales makes something successful? "If your not first, your last", or in this case, you failed. I'll admit, I've never heard of a couple of these.
GameCube made the most profit in its generation. I don't consider that console a flop.
I consider a flop to be a product that has a negative impact financially for a company.
OnLive announced that they would be shutting down their streaming service for good at the end of this month, which has unsurprisingly upset some of the streaming service’s supporters. While some took to griping on forums, OnLive user Larry Gadea decided to take action.
OnLive has been acquired by Sony and will shut down all services on April 30th, 2015. Vault of the Gameverse says Goodbye & Thank You.
200 people lose their jobs and get nothing that really sucks. I bet the buyers of onlive are just gonna do patent play, and see how much money they can squeze out of other cloudbased services.
The problem with onlive to me is they were not a name anyone knew and imo did not push it. I do think cloud gaming will become the normal way of playing games in the next 10 years butt i think it will be done through xbox live psn and nintendo network.
As truly sympathetic as i am to the hardworking people who lost their jobs,
MY GOD do i fucking hope I hope this backs gaming companies off the idea of digital distribution for a while. nifty bits of DLC for games is an awesome idea, but streaming-only consoles? NEVER going to work for me as a person. i understand that games are a difficult and expensive thing to develop, but $60 a pop being the cheapest price around the world for a damn game? by the time it's over im going to want something to show for it. Fuck digital distribution. kill it all off. nothing but pure greed from companies all over.
I really hate that the people who worked there lost their jobs. I hope they find something else really soon. However, i am glad OnLive didn't take off. It shows publishers and developers that people prefer to own their games instead of "long term renting" them. Plus the internet in most places sucks too much for a streaming service like this anyway. Maybe they should have tried in Japan or Korea?
I think this technology has a better chance of succeeding on mobile phones and such imo.