Richard Towler takes a lap around Auto Club in the hardest difficulty in the game. Looks like qualifying will be a lot more important this time around.
PI writes, "I know what the NASCAR experience looks, feels, smells, and even tastes like. So if you would like sample the experience of what it’s like to be in the middle of rolling the thunder pack three wide just inches apart at top speed I suggest the only possible game that can stand up to the challenge and deliver you into the ultimate world of stock car racing NASCAR The Game: Inside Line and that’s why I am giving it a full 9 out of 10 score. There are still some things that can be improved upon in the next installment of NASCAR The Game but Inside Line is definitely a genre-defining experience."
Foregoing a yearly release, Eutechnyx and Activision get ahead of the wagon by releasing the 2013 cars and paint scheme for downloadable purchase for NASCAR The Game: Inside Line.
VGR: So while the content could be enjoyed by NASCAR fans, I can’t endorse buying it until the team fixes the issues with how the DLC is implemented. For some reason Eutechnyx didn’t follow the standard execution path for DLC and it not only hurts consumers but also showcases one of digital contents biggest headaches.