200°

Does Super Smash Bros. Brawl Actually Deliver?

For a game that has gotten so much hype for so long, Super Smash Bros. Brawl has a lot to live up to. A lot. Not to mention pushed back release dates and rushed shipments. This is the game many Wii owners have been waiting for. But does it live up to those expectations?

wiizy5946d ago

super smash bros. actually deliver too much.. with all the modes, new characters story line and single player adventure, not to mention all the online modes.. this is nintendo not sony.. you get a triple a game, not lair.

leon765946d ago

Are you for real ?????????

cjp4eva5946d ago (Edited 5946d ago )

hahaahahaha funny boy, hey here i have something for you

http://i61.photobucket.com/...

sleepyk5946d ago

actually you get old rehashing and the same ol' stuff from nintendo. now a AAA game, Sony got them covered.

mintaro5946d ago

whether it delivers on what was expected ill still be getting this game

kewlkat0075946d ago

Of course this would be my next Wii game. I have never played a Nintendo Game online, well it took long enough. Would be nice if Nintendo had DEMOS..haha

I'll wait for the reviews...

Of course I know I'm getting Wii Mario Kart.

titntin5946d ago

I know I'm in the minority, but I never liked the original smash bros!

Strategy for it was rudimentary at best, and the moves did not lend themselves to skilful play, which is what I crave for one on one fighting action. I've no problem with limited combo moves and button mashing when playing a single player quest game, but for person to person combat, smash bros never had the finesse that can make multiplayer combat games so much fun for me!

As I said, I know I'm in the minority, so I'm gald its coming out as many people will love the game, but I'm afraid my little loved WII can sit in the chest gathering more dust till something more worthy distracts me from its big brothers!:)

Marceles5946d ago

Melee on the gamecube pretty much did everything right with what the original smash bros did wrong, you should try that one out. They really don't need to change much to the game but NOT mess it up and make it turn into the Matrix sequels where they just overdo everything.

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin694d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin694d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum693d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa693d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5819d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

878d ago
BrainSyphoned878d ago

Having to do a thing three times would make my list as #1

Jeriphro878d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned878d ago (Edited 878d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

878d ago
0hMyGandhi878d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro878d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola878d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck878d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel