The pitch is an enticing one: how about a deep, downloadable RPG from the creators of Mutant Mudds and Bomb Monkey, with an Animal Crossing-like aesthetic and Paper Mario-inspired active turn-based combat? It seems like those ingredients would come together to make Planet Crashers an attractive package. That may have been the problem, though; with such a strong premise, it seems like there just wasn’t enough thought put into making everything work like it should, and the result is a game with too many rough spots and no clear audience.
Joe Shaffer states, "It's a cheerless, lackluster member of its fairly saturated genre. As such, you shouldn't have any trouble finding a dungeon crawler or a turn-based RPG superior to this one."
ONM - Planet Crashers wasted our time, so we're going to waste its time. You see, when you turn on this overpriced heap of a 3DS eShop game, it doesn't bother telling you how to play.
NintendoFuse:
When you first think about it, who would not want a portable whimsical 3D RPG from Renegade Kid, the same developer who brought us Mutant Mudds? It sounds like a winning combination, but when you really get down to it, does it hold up or crash itself?