IGN:
It was a weird E3 this year. After abundant rumours of new consoles and unannounced games, the actual show fell a bit flat when barely anything new was shown. Thankfully Gamescom hasn't got such fevered expectations to live up to; we know for sure that nobody's announcing any new consoles, focussing instead on getting the big games of the next 6 months out in front of the 250,000-odd gamers who typically attend the show.
Here is an early analysis of the PlayStation Network exclusive game The Unfinished Swan based on iWaggle3D hands-on time with the demo code playable with the PlayStation Move at GamesCom 2012.
Also included in this video is an interview with Ian Dallas, Creative Director at Giant Sparrow (developers of The Unfinished Swan).
El33tonline writes:
"It’s another FIFA release and you are surely asking yourself ‘what more could they possibly do.’ The current offering of FIFA 12 has such a vast array of modes, features and content that I would think it would have been a challenge to improve upon it. During my time with the team of FIFA producers at gamescom 2012, I was educated on the influences driving the innovation within FIFA 13. With a vibrant community providing constant, vocal feedback there is always more they can do. "
El33tonline writes:
"During our time at gamescom 2012 we got a more in-depth look at the new PlayStation Move experience, Wonderbook: Book of Spells, which is releasing later this year. We also got a glimpse into the history behind Wonderbook’s creation, how it came about, saw some of the early prototypes, and learnt how author J.K. Rowling came to be involved with this project. "
Hopefully we see what Until Dawn and Rain are.