GamePro reports John Mulkey, lead designer of Project Origin, shares details on what fans can expect from the upcoming sci-fi first-person shooter.
"The most obvious difference that will hit the player right away is in the visual density of the world," said Mulkey. "F.E.A.R. looked really great, but where F.E.A.R. would have a dozen props in a room to convey the space, Project Origin will have five times that much detail.
"Of course, this will only serve to further ratchet up that 'chaos of combat' to all new levels with more breakables, more debris, more stuff to fly through the air in destructive slow motion beauty."
Project Origin is the follow-up to 2005's F.E.A.R., which relies heavily on horror suspense and hi-tech weaponry. With regards to gameplay differences when compared to its predecessor, Mulkey says improved enemy behavior is at the top of the list.
"We are teaching the enemies more about the environment and new ways to leverage it, adding new enemy types with new combat tactics, ramping up the tactical impact of our weapons, introducing more open environments, and giving the player the ability to create cover in the environment the way the enemies do," he says.
"The melee from FEAR is getting reworked a little bit but will retain that slow motion action hero edge that it had in the first game."
GameEnthus Podcast ep267: Iron Inversus Man or Geriatric Weaponry? This week Ryan(@RyanJuckett) creator of Inversus and founder of @Hypersect chats with Mike(@AssaultSuit) 160;and Aaron(@Ind1fferenc e) to discuss: Inversus, GO, Hypersect, Bungie, Destiny, Othello, Neversoft, Pandemic, Project Offset, Gun, Tony Hawk American Wasteland, Tony Hawk Project 8, Southwest Airlines, Airbnb, Red Flags, New 2 US, Guitar Hero … Continue Reading →
Extraquarter-"Unfortunate ly, history has shown, there are a select few titles, despite the enormous attention and potential, will never see the light of day. None showed so much promise, potential and excitement, arguably more than Project Offset."
"You know, it’s no secret that many games have been cancelled in the past. Some of those games had the potential to be a AAA experience but for some reason or the other, those ideas were thrown out. That is the way the industry works, because after all it’s a business."
We all know if The Getaway 3 ever had to exist it would've been to GTA-ish seeing thats what fans would've wanted.
Man, would be awesome to see The Getaway and Star Wars 1313 on PS4. Though, BloodRayne didn't make the list, it was a lot of fun too...would like to see it on PS4 as well!
I forgot all about Project offset, but I always knew PO would never come out on the PS3 or X360. PO appeared to be beyond both systems capabilities at the the time. Fractiv LLC is the name of the company that made PO demo, they actually licensed their game engine for the game Firefall. I do think Sony should make Getaway 3 for the PS4, thought the demo looked pretty nice and GW2 was decent but not great back in the day.
this game is shapin up to be way sick!
The original game was ok, but the AI was retarded.
At least, in my opinion.
Looking forward to the new installment, next 3yrs r guna be great for gamers :D
no one can touch the melee fun of fear, get ready online players ¡¡¡¡