DSOGaming writes: "Moody concluded that Codemasters is now incredibly familiar with the current hardware and have reached the point that they’re getting ‘EVERYTHING possible from it.’ And this is precisely why we – kind of – hate all those PR crap. No Moody, you are not getting everything possible from consoles if you’re forced to cut a feature in order to save some memory and graphical resources. This is a console limitation and nothing more. And that’s precisely why Codemasters is lying to its fans, in one of the worst attempts at damage control... ever."
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I already have it on disc for 360 so you can still get on physical but those who didnt get on digital... you snooze you lose.
Ugh, damn glad I bought that game with all the dlc when it was on sale. I almost didn't buy it. At least give us a heads up before removing the game? I can't just add to cart because I currently feel like playing the game at the time. Now I add to cart from the fear of it being d-listed without notice. Just like ACIII and TDU 2. I had Alpha Protocol on my wishlist and then that suddenly got removed silently and now it's too late!
GRID 2 is a fantastic racing title, with the first game in the series winning a BAFTA award back in 2009, and now, GRID 2 is free on Steam.
Great game, but I can only play if for 5 minutes before it crashes and I have to boot the game again. It's a widely known issue on Windows 10 with no fix and no expected update for it either.
The Humble Store is giving away free copies of GRID 2 + Bathurst & Spa Circuits DLC. The free game promotion runs from Thursday, March 14 at 1 PM Eastern until Sunday, March 17 at 1 PM Eastern (or while supplies last).
These humblebundle giveaway articles always take awhile to get approved on here, I already grabbed this game yesterday.
First free humble bundle game I've seen since IGN bought them out. They used to do it every month. Hopefully they start it again.
im gonna pay $60 to play Grid Autosport on my Nintendo Switch, if i had the GPD Win 2 i coulda got this and had a similar experience for FREE
Lol codemasters if there are so many hardware limitations on consoles that rendering a cockpit would cause you to lower the graphics setting, i say go ahead. Console gamers dont care about graphics.
Leave the hi res textures on the PC version though, no reason why that should be compromised.
Also you dont need to be defending 6 year old hardware all the time by making claims like "we are using 100% of so and so hardware", at this point everyone knows consoles are old tech, no need to keep defending the obvious u will only fool the hardcore fanboys thats about it.
@erudito87
"wow codemasters sucks as console development nuff said"
Naa they dont, its just that console hardware is old. Sonys own GT5 has low resolution cars, hell the surroundings on GT5 are static and look blurry. Thats a game that had been 5 years in development. Just proves consoles dont have the juice. If the can make the PC version look so good even on 4-5 year old hardware like a 8800GTX, if consoles had the balls no reason they could do the same on consoles.
"How about – Codies - you use low-resolution textures for the environmental detail of GRID 2 (when the cockpit view is chosen) and some more aggressive LOD settings on consoles?"
How about please don't. That sounds like an awful solution imo. As stated only 5% of the players use the in-car view. Grid isn't a simulator like GT or Forza, and if they can up the visuals by having a bonnet view instead of a cockpit view I'm all for it.
Saying they are "lazy devs" is just stupid. Dirt 3 is still one of the best looking racing games out there and it offers a cockpit view to boot. If Grid 2 can look even better it will be a graphical milestone for this gen of consoles. Still, I agree that they should put a cockpit view in the PC version. No reason not to in that case.
wow codemasters sucks as console development nuff said
Eh? If they're reaching the consoles' limitations then surely they're getting everything possible from them.
They might be using the resources in ways that you, personally, don't appreciate but that doesn't mean they're lying.
Game development IS always about trade offs, we've heard it time and time before. It's why Uncharted is so linear, it's why a game by Bethesda will never be glitch free. It's not (always) down to lazy development, but because a game has to adhere to the restrictions at the time. Even on PC you can't presume everybody has the highest-end systems and that everybody upgrades all of the time. That's part of the reason why games are only now ditching XP as a compatible system.