Destructoid:
Clone. Ripoff. Copycat. Call it what you want, but PlayStation All-Stars Battle Royale is a game that stands on its own. There have been a couple games that have aped the style of Super Smash Bros. in the past, but none of them attempted to rewrite the rulebook like Sony has with All-Stars.
This is a game that demos incredibly well at preview events. It’s easy to get lost in the novelty of seeing beloved characters on-screen, surrounded by chaos and overwhelming visuals. While the game didn’t play like junk, it was hard to get a sense at E3 of how much depth and replayability the game would have once it hits retail. It also was impossible to find out how good the netcode would be. Now that I got extensive time with the beta (to be released to the public soon), I have the answers I was looking for.
While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.
Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.
It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.
Oh, but somehow Smash Bros. 64 made it work?
It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.
I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.
I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.
Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.
God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.
That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.
if this game istill called a clone then smash bros is too, of outfoxxies, look it up.
Sounds like they liked it and it just needs a few tweaks and adjustments
First of all, what happened to betas having NDAs? Not that I mind reading about betas, but it seems like every website talks about their experiences in betas. Do companies no longer use NDAs?
On the topic of this game, I agree with this articles one real gripe about the game. WHile I LOVE that there are no ring-outs like Smash has, and I LOVE that the game is far more deep and all characters feel and play differently unlike Smash. I think that on the surface the game looks like Smash, but when you actually play it, you see the similarity kind of ends there. And I LOVE that as well..................but I really think, after playing the game (though I thought this before too), that the game 100% needs at least a game mode that uses actual Health Bars for point and death counts, instead of just Super-kills.
I just know I'd prefer playing the game with Health Bar based deaths. I think that makes it more skill and strategy based, instead of just "who's got the most spammable Super" based.
And I'm not even saying it's bad how it is now without the Health Bars. I just know I want the option as someone who's going to be buying this game.
"If Sony wanted a Smash clone, they have failed. Because what they have is something much more, unique and special with PlayStation All-Stars Battle Royale."
well that says it all for me. simply cannot wait till this game comes out