Gamesradar- Announced to much fanfare at the end of 2010, inSANE was a big deal before one screen was shown thanks to the talent attached. Director Guillermo del Toro (Hellboy, Pan’s Labyrinth) was in charge of the game and he had big plans for the supposed trilogy.
Then we heard less and less about the game until news finally broke this week that troubled publisher THQ had cancelled the game. However, the rights for inSANE were then transferred back to del Toro, meaning he could now create the game with any willing developer he could convince to help. But what team should resume work on the horror title?
In this article, we try to list eight cancelled games that looked the most promising. Before we start, if you haven’t already, be sure to read this list over cancelled games, too.
Mega Man Legends 3 is the one cancelled game that sucked the most for me. Blaming it on the fans was a real jerkish move, too.
Promising? Maybe they sounded good, but, for instance, Redwood Falls and Shadow Realms never saw the light of day because they weren't anything exceptional. The tragic ones are the ones like Star Wars 1313, which was cancelled because of Disney's buyout of Star Wars, or Insane, which was cancelled because THQ was going out of business. I can only guess that Agent, Eight Days, and Starcraft Ghosts never made it anywhere because they didn't live up to expectations. Maybe they weren't any good, maybe they were too ambitious, maybe the tech at the time couldn't support them . . . we simply don't know.
I was once excited for the Pirates of the Caribbean game, Armada of the Damned, but chances are it was cancelled because it wasn't living up to expectations, so there's really no point in being letdown by it.
"The 19th annual D.I.C.E. summit is a little more than a month out. For those who do not know, D.I.C.E. stands for Design, Innovate, Communicate, Entertain. This annual get together of the technical industry’s elite is host to the Entertainment Software Association’s Interactive Achievement Awards. This year, Hideo Kojima will become the 21st inductee to the A.I.A.S. hall of fame, and deservingly so. The award will be presented to Kojima on February 18, 2016 by none other than iconic director, producer, and writer Guillermo del Toro."-- PlayStation Enthusiast
8CN: Games get canceled all the time, but rarely do we ever hear very much about them. Usually, they're canned well before the public is aware of their existence, with the studios quietly pushing the project under the rug (or recycling the work into new games entirely). These games however, failed pretty spectacularly.
Prey 2 sure looked interesting. The first one gave me motion sickness with the sudden inversions.
The first one's concept sounds amazing! I hope they, or someone gets back to it. The outlook should be different now with the new gen consoles...
well going with thq was their 1st mistake!
Give this game to Cliffy B and David Jeff - would love to see what those two guys can come up with if they work together.
Sony should snap it up.It seems like their kind of thing.
Monolith, Visceral, and Remedy would all be good choices for developer.
I also would like to throw 4A into the ring.
Three studios off the bat that I believe would do the games justice: Irrational, Remedy, or Visceral Studios.
Only thing is, Irrational is entrenched within the development of Bioshock Infinite and Visceral with Dead Space 3 right now. Remedy is most likely working on something, although, correct me if I'm wrong, I don't think they've announced their next project to the public quite yet.