Critical Gamer's Stephen K writes:
There are allegedly no “wrong” ways to play Dishonored, but if there were, I would have thoroughly tested a very large percentage of them. This Arkane-developed stealth/action game has a cruel learning curve that tested my creativity and coordination in tandem, but every misstep gave me three new ideas for my next attempt. By the end of the demo level available at QuakeCon 2012, I had successfully assassinated my target and escaped with the predatory grace of a roguish mountain lion. The fact that I died ten times and cowered in fear behind an ivory bathtub in the process is mostly incidental.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.
Daily Video Game writes: "Xbox Store has just kicked off Arkane Studios publisher sale, offering up to 80% off on some of the best games from Arkane Studios, including Deathloop, Dishonored, and Prey for Xbox Series X/S and Xbox One right now!"