Clickonline writes: "The internet was set ablaze yesterday by reports that BioShock Infinite would be making its way to Wii-U, although it would be after the release on the known formats of PlayStation 3, Xbox 360 and PC. Unfortunately we got our wires crossed at that time and as it currently stands, there are no plans to bring the game to the Wii-U."
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
Thank you for being honest with that mistake. I also listened to the earnings call and they never mentioned that it would come out for the Wii U.
I guess there are no plans for me to buy the game then.....
naaaaaah I was BSing. LOL
i knew it.. Too risky for them to invest the time & resources needed to make it on wii u.. Theyll possibly reconsider when & if the wii u gets a good enough install base to where it will be profitable.. Cant blame anybody except the nintendo fans for this.. If they bought & played more mature games on their platforms, devs wouldnt be so hesitant to put their games out on em..
I'm sure it would implement the Wii U tablet controller. Which I find distracting. I just wanna concentrate on one screen. Especially when enemies are attacking me.
I would have figured that after I read this quote from 2K.
“In general, we at 2K are always going to be positive about new hardware out there, but we are also cautious about things we aren’t experienced with. We don’t want to flood the market; we’d rather pick our opportunity and work well on our projects. About the Wii U itself, Nintendo is such an impressive company, they have over and over again put handheld and consoles out that are impressive. They have so much experience that I am sure they are going to do it again. With any new console, especially where something original is added, it will take time for consumers to understand it and see the beauty of it. I know that they have such clever people at Nintendo that people will see the beauty of the console, though it may take some time.”