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Kingdom Hearts Crash Course Part 6: Coded

GenGAME writes: "The last edition of Kingdom Hearts Crash Course tackled the series’ prequel, Birth by Sleep, and introduced us to Master Xehanort and the three Keyblade wielders: Terra, Aqua, and Ventus. Today’s episode focuses on Kingdom Hearts: coded, the final chapter before the upcoming Dream Drop Distance for Nintendo 3DS. Coded explains the contents of the letter Sora, Riku, and Kairi received at the end of Kingdom Hearts II. It follows the story of Mickey’s investigation into Jiminy Cricket’s journal, and a mysterious message that no one can remember writing…"

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Dream Drop Distance Derailed Kingdom Hearts in Style

While very flawed, DDD highlights why the series works as well as it does. Between a willingness to innovate and consistently strong character writing, Kingdom Hearts is never boring. The plot can derail itself off the tracks completely, but there’s still substance within the main cast.

Gameplay can be unrecognizable from title to title, but that’s exactly what keeps each entry worth revisiting. DDD is better than just another KH title. It has a strong identity and knows exactly what kind of game it is, for better or worse.

Dream Drop Distance didn’t have to derail Kingdom Hearts as hard as it did, but doing resulted in an unforgettable experience– a bridge to Kingdom Hearts III that’s as essential as it is eclectic.

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goombastomp.com
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Kingdom Hearts Re:coded – The Best RPG No One Likes

Kingdom Hearts Re:coded won’t be anyone’s favorite game, but it might very well be the best RPG no one likes.

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goombastomp.com
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The 'Teen Years: A Look Back at Kingdom Hearts over the Past 10 Years

As the decade ends, let’s look back at many of the biggest moments in the Kingdom Hearts series. From games to merchandise, there was something for every Kingdom Hearts fan to enjoy.