"Could you kill for the privilege of having your one wish granted? Could you strive towards that goal without knowing exactly what you wanted to wish for? In fact, could you kill for that aim without even knowing who you are? These are the questions that Type-Moon and Image Epoch are asking you in a faux digital world created for the sole purpose of waging war."
One of the most interesting aspects of the Japanese figure market is that it's kind of timeless. Manufacturers often go even an entire decade back in time.
The Fate/ series is making a name for itself outside of Japan. While the original visual novel has not received an official localization yet, lots of spin-off games have made worldwide appearances. It seems like a good time to learn more about the series and the games you can play! Let’s take a closer look at Fate/.
People are always finding new and exciting ways to change up gameplay and combat tends to be a prime area for experimentation. Sometimes it works, other times it's downright odd. Sometimes both. Here are 6 games with weird but good battle systems.
The story is really interesting, so I wanted to like this game, but the combat system is just awful. It's like 90% luck-based.
Not bad might check it out.