From the PlanetXbox360.com feature top 5 list:
"At E3 2012, Microsoft played it safe. They didn’t reveal their next-generation console plans. They, rightfully so, didn’t show off any of their long-off titles with many months left in the cooker. Instead, they showcased titles that will be releasing in the next 12 months that have a large fanbase behind them. Sure, many of the games revealed are sequels of the same onslaught of series Microsoft has pushed throughout the Xbox 360’s life cycle, but that doesn’t hold them back from being well-established and quality games. The Xbox 360 has a strong line-up for the rest of 2012 and these five games are just some of the great titles to be had over the coming months."
Some games require more than one playthrough to fully experience. Here are seven games that are better on the second playthrough.
Red Dead 2 ? Who would ever want to play that slow ass bloated overly long game twice ! Not to mention going through those awfully designed main missions.
Some games have good incentives for multiple playthroughs but you can never beat experiencing it for the first time. Caelid for the first time? Mindblowing. Second time around it's just Caelid again.
WTMG's Aaron Price: "Revisiting Judgement is always a treat, especially now, ten years after its release. It received a lot of hate for its changes upon release, but it has aged like an average quality wine. It’s not perfect, but it’s more than worth a playthrough, which leads me to the last thought on the game, as little as I’m looking forward to it… it’s time to try for all the challenge stars in the campaign on Insane difficulty. Pray for me."
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
I'll be playing all 5... especially Deadlight (looks amazing on XBLA)...
Good list
im not going to look at the list but im guessing. gears, halo, fable, forza and some xbla game
I'll definitely be getting the majority of the games on that list, but Gears of War: Judgement launches in 2013, not 2012. I don't know if the author knows that fact.
Halo 4 and Deadlight is all i need for now
:)