Steam wasn’t designed to be a storefront, but as a way for Valve to compete with the speed and flexibility of mod teams, after they decided to start modelling the way they work on small scale amateur development teams.
On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.
Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.
I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?
Mecha Party brings the VR MOBA to Europe and Asia on PSVR 2 and Steam, while the Quest 3 version targets a summer release.
This looks pretty good. RIGZ made me queasy but I've got better VR legs now (I think).
This article explains how to link your Steam and PlayStation Networks accounts, which is becoming a must for Helldivers 2.
I just hope that they don't think that the modding community is supposed to make Half Life 3 for them.
I remember back when counterstrike and day of defeat were updated regularly with new maps and content, or just new things the mod developers wanted to try out.
After they were bought up by valve and CS source was released, it is a 'dead' game, along with day of defeat, just in stasis with no new updates or changes.