170°

New Super Smash Bros. Brawl Video

Kombo Reports: "A new video of Super Smash Bros. Brawl was posted earlier tonight and it is a sight to behold. The video consists of several versus matches broken down into short segments, each showing off Final Smash attacks and other move-sets. Unfortunately for those hoping to find a new character, the video doesn't reveal any of the hidden characters within Brawl. However, it does feature some intense fight scenes, such as Mario vs Sonic, Link vs Snake, and many others. The video is slightly over 5 minutes long, but it is worth every second."

Read Full Story >>
wii.kombo.com
TruthbeTold5959d ago

Is there really a gameplay slowdown? Obviously, even if there is, it is nothing like the horrendous DBZ Budokai: Tenkaichi 3. But still, it's important to know, since as they said, distance between players may be a factor. Anyone notice a difference?

Intrepid5959d ago

They said that the two parties involved in this match were about as far apart as Las Vegas is from Los Angeles. I looked it up and they're apparently about 270 miles apart. It seems like theres no lag in the video at all. However, keep in mind that America is about 3000 miles across. Japan is much further. There might be some lag.

Prismo_Fillusion5959d ago

According to someone on the intarwebs, the distance between Kyoto and Tokyo is about 400 miles (the locations played in the video clip). That's about the same as from Baltimore to Boston, for those of you on the east coast of the US. :)

wiizy5959d ago

intense gameplay and no slow down.. this game is going to be huge

ALItheWISE5959d ago

My most anticipated title of 08 hands down!!!! CANT WAIT

50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

Read Full Story >>
game-grooves.com
Tetsujin699d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin699d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum699d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa698d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

Read Full Story >>
gamezo.co.uk
JSusie5825d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

884d ago
BrainSyphoned884d ago

Having to do a thing three times would make my list as #1

Jeriphro884d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned884d ago (Edited 884d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

884d ago
0hMyGandhi884d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro884d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola884d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck884d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel