Superbot Entertainment director responds to Super Smash Brothers fan during Saturday's EVO Q&A panel.
While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.
Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.
It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.
Oh, but somehow Smash Bros. 64 made it work?
It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.
I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.
I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.
Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.
God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.
That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.
"“what a folly it is to think that supers are the only things that matters in our video game.”
Well no offense but there has to be a mode in there somewhere where we don't need to do the whole Super thing
The problem is gamers are going to go with characters which have the best Supers, we've all seen so far out of the 10 characters that some characters supers kill all enemies on screen automaticaly while some you have to control yourself and may not successful to killing everyone. People arn't going to go with characters that they really want, just ones they know they are most likely to win with.
So it has to do a mode while normal attacks do damage...it has to. It's the one thing about this game which will make me decide to buy it day 1.
First of all a three level super is not easy to get, they themselves said that.People still talk as if everyone will just be standing there letting you hit them so you can build up your power to level 3. If you get killed you lose all the power you built up. So to get a 3 level super you have to defend and dodge for your life. Also even if the 3 level attack guarantees the destruction of the people around you that is still only 2 or 3 people you have killed.You don't get any extra points for killing everyone with a level three.
Any other attack 3 level attack that can't kill you instantly can be avoided.And finally people act as if that isn't what people in fighters always do. Why do you think people choose Blackheart, Iron Man, Cable, Magneto and Sentinel in MVC games? Because they had the most powerful and effective attacks but people STILL run to play them.So how is this any different?
We need more games like smashbros.
Level 3 finisher should be a drop item. That way it more challenging to get.
Smash Bros is a successful formula, All-Stars is admitting to borrowing from it and adding a completely new array of characters, fighting styles and powers which in turn creates a new experience. I don't see what Smash bros enthusiasts are complaining about.