100°

Fixing Final Fantasy: A Conversation

Nightmare Mode's Tom Auxier writes:

"It’s company men, men who have forty year old problems, telling a fifteen year old story.The only moments in the game that really rang with truth—with “write what you know”—were the ones about Sazh and his son. Someone in the writing team really knew that: they knew a man dealing with a son becoming something he was brought up to hate. How long he keeps it hidden, his awkwardness, they hit those beats. They hit the Serah-Snow-Lightning triangle, because that’s a pretty adult plot, and someone knows that. They hit Hope and his father.They miss the youthful moments, though: Snow and Serah, falling in love; Lightning teaching Hope how to be strong; Vanille and Sazh, running away together. They miss the youthful moments of irresponsibility, of fantasy, of rebellion."

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Ranma14315d ago (Edited 4315d ago )

Easy: Fire Wada, Bring Back Sakaguchi, and NEVER let Torioyama direct another FF.

Sakaguchi will make sure the quality of the stories is same as FF4-10

Capt-FuzzyPants4314d ago

You act like bringing back Sakaguchi will just happen if they ask him nicely. He went off and made his own company. What makes you think he would just abandon that? I don't think he wanted to be tied to FF and that's one of the reasons he left. Probably wasn't the biggest reason but he still wanted something new.

wishingW3L4315d ago (Edited 4315d ago )

even if FF13 had the best story in the series the game itself, the gameplay was lacking, greatly. It's like they think gamers are mentally handicapped or something.

h311rais3r4315d ago

Most are these days. Hence all the easy games

Hicken4314d ago

If by "lacking," you mean "simple," then I agree. It wasn't as "push X to win" as a lot of people made it out to be, but the core gameplay was VERY easy to grasp.

And h311rais3r is right: gamers these days act like they can't use their brains, so it's no surprise to see so many games that cater to them, instead of what we used to see back in the day.

I'll say it boils down to the rise in casual gaming. That money is just too irresistible.

TheLyonKing4315d ago

I just think they need to stop trying to make it like a mmorpg in terms of gameplay. I like how they try new things but I think they need to replay their old games pick out the things that made it good and innovate from that instead of trying to rewrite it all.

Story wise they need to have the themes more simplified. When a story becomes so complicated you have to read notes to follow then you are suddenly reading and not playing a game. The story can be complex but not so complex it makes you unattached.

80°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H94d ago

More intelligent than guerilla games

raWfodog4d ago (Edited 4d ago )

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

VincentVanBro3d ago (Edited 3d ago )

What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.

130°

Yuji Naka guilty of insider trading breaks silence to accuse Square Enix producer of lies

Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.

Profchaos18d ago (Edited 18d ago )

I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence

solideagle17d ago

can you please give some of us who don't know anything about this, a summary of what happened?

Chocoburger17d ago

Balan was knowingly rushed out by S-E, it had an extremely short dev cycle and was fairly low budget.
Naka was the game's director until near the end when he was fired or perhaps he quit, I forgot.

carrotcakeag17d ago

@Chocoburger Yeah they did fire and replace him which caused him to unload a bunch of rants about the company. The project only existed because of Naka in the first place, he convinced Square to give him one shot at making a platformer. They gave him an opportunity but pulled the rug out before he was done for reasons not explained.

90°

Top ‘Dragon Quest’ Producer Steps Down in Square Enix Overhaul

The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.

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shinoff218323d ago

Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.

jznrpg21d ago

Hopefully they don’t. From this it doesn’t sound like that is the case and development is just taking too long.