Nightmare Mode's Tom Auxier writes:
"It’s company men, men who have forty year old problems, telling a fifteen year old story.The only moments in the game that really rang with truth—with “write what you know”—were the ones about Sazh and his son. Someone in the writing team really knew that: they knew a man dealing with a son becoming something he was brought up to hate. How long he keeps it hidden, his awkwardness, they hit those beats. They hit the Serah-Snow-Lightning triangle, because that’s a pretty adult plot, and someone knows that. They hit Hope and his father.They miss the youthful moments, though: Snow and Serah, falling in love; Lightning teaching Hope how to be strong; Vanille and Sazh, running away together. They miss the youthful moments of irresponsibility, of fantasy, of rebellion."
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.
I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence
The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.
Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.
Easy: Fire Wada, Bring Back Sakaguchi, and NEVER let Torioyama direct another FF.
Sakaguchi will make sure the quality of the stories is same as FF4-10
even if FF13 had the best story in the series the game itself, the gameplay was lacking, greatly. It's like they think gamers are mentally handicapped or something.
I just think they need to stop trying to make it like a mmorpg in terms of gameplay. I like how they try new things but I think they need to replay their old games pick out the things that made it good and innovate from that instead of trying to rewrite it all.
Story wise they need to have the themes more simplified. When a story becomes so complicated you have to read notes to follow then you are suddenly reading and not playing a game. The story can be complex but not so complex it makes you unattached.