OXCGN:
"From the moment Isaac awoke upside down in a crashed cockpit, to the sound of the howling blizzard he needed to traverse, everything sounded crisp and clear.
Too bad the vision for this game seems less clear, as what followed had me shaking my head in dismay. True survival horror seems to have died, an action-focused alien bursting from its innards to replace it."
If EA and Motive Studio plan on remaking all the main Dead Space entries, they have to change a lot of what made Dead Space 3 so divisive.
Simple, do not bother with a Dead Space 3 remake. Rather have a new entry for Dead Space.
Remaking 3 would need to be a reworked and somewhat changed remake as 3 was flawed in most peoples eyes and the worst entry.
WTMG's Kyle Nicol:
"Was Dead Space 3 really that bad?
Well, it’s a complicated question. Dead Space 3 is undeniably the weakest of the trilogy. It’s a game that deviates so far from the original formula, that it throws a lot of what made Dead Space special in the first place out of the window. Although, where it does make up for it is one of the best cooperative shooters on the market, even after all this time. Do I recommend playing this game ten years later? Hell yes. But make sure your expectations are in the right place. It has a lot of problems that bring it down."
With the upcoming Dead Space Remake, we replay and rank the original three games.
Dead Space
Dead Space 2
The Callisto Protocol
...
...uhm...
...
...Lost Planet 3?
They need to seriously continue this ip with a new entry. Even if it's just another movie I don't care I love everything about this game.
I'm really attracted to Dead Space 3 for the same reason that I was attracted to RE5: coop.
As games adapt to an increasing social demand, it's only logical to include a cooperative feature. It also allows it to appeal to people like me.
I'm sure the hardest of the core despise my kind, though.
EA did to Dead Space what they do best: make a new IP, establish it, get a fanbase, and then turn it into a mainstream mixing pot of all the other popular games in the genre. It should be noted that most of the original Dead Space team (y'know, the folks that made it good in the first place) have moved on to other things.
People should go watch the developer interviews for the original Dead Space. They were constantly talking about how they were designing the game - from the ground up - to be scary. The design team was watching horror movies for inspiration. With Dead Space 3, it's nothing like that. "Oh, the snow makes you cold so that's pretty scary, right? And, uh, we have some big monsters, and now the bad guys can use guns. Scary, right? We added in co-op but, uh, it will still totally be scary, ok?"
Sorry, but Capcom already tried to pull that in RE5. Didn't work. It won't work here, either. Some games really benefit from co-op. Who would have thought that co-op Mario could be so dang fun? But there's a time and a place for everything, and the inclusion of co-op (among many other things) in the new Dead Space seems like a pretty obvious attempt at grabbing the Gears/RE5 crowd while leaving the original fans in the dust.
Resident Evil 4 was great because it got a good mix going. I'm not sure Dead Space 3 is heading in the right direction now.
We have lots of 'space marine' shooter games, even co-op (Lost Planet, Gears of War). This seems to have gone away from its roots, big time.
I'll get it used or from bargain bin for $20 since it looks like they moving far far away from DS1 or DS2
bah humbug