OXCGN:
"Almost anywhere you look nowadays, new games on the horizon contain some familiar features.
E3 this year demonstrated a lot of common elements , with few additions. Here are some strong examples of games ‘borrowing’ from others."
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Najam from eXputer writes "It's time fore a new installment in the series, not another pointless remaster."
They are working on something new. Not to be rude but it is impossibility stupid to think ND next major announcement is going to be a remaster or their next Last of Us entry is going to be another remaster.
The team is sad for losing out on such a great project but celebrates its growth because of spending time on it.
All they had to do was make a basic online mode like their previous games. Instead they wanted more money and choose to go live service which makes games worse in my opinion.
What a waste of time and money, what a shame.
Not sure why they didn’t just make Factions 2. There was no need to make it a live service.
TLoU Factions was a great addition such a shame they couldn’t be bothered to remaster that for PS5 considering the crazy high price tag of the remaster of a remaster…
This is something to be celebrated. This studio is smart and they get it, even factions 2 wouldn't've have been worth the time. I am surprised they didn't just remaster the first one though, but actually how popular was Factions?
There are a LOT of games that are very similar these days. Especially looking at shooters:
Black Ops 2 is like Ghost Recon Future Soldier mixed with Modern Warfare. Or even Medal of Honor: Warfighter is using the same words from Ghost Recon Modern Warfighter.
I think that devs need to copy what gamers seem to like to make the $, and it does make sense to build on something that works and add your own twist to it, like say Dishonored.
A game can still 'feel' original even if it is getting inspiration from elsewhere.
There are a few games like The Journey that are pretty original, but these tend to be niche or smaller titles.
A big AAA title requires a lot of money, and there is no point in re-inventing the wheel, when you know you just need to advance some areas.
This is indeed evolution. One games copies somethng from here and there and then mixes it: if it works it survives, if it doesn't it is tossed by the next dev.
Survival of the fittest.
It's sad when the whole recipe is repeated over and over and over though!
Taking previous ideas and expanding upon them to form something new. That is evolution, and that's what SOME developers are doing. Just because something started out as someone else's idea, doesn't mean it's "stealing" if it's improved upon and turned into something else (which could be better or worse)
I think that it's simply a sign that we're at the end of a generation. Some of the bigger ideas - such as Watch Dogs, or just the Unreal Engine 4 - aren't possible on current-gen consoles.
(WD has not been listed for any platform yet, and the look of it spurs debate that it's a next-gen title - only my thoughts on the matter! :) )
Taking what works and is proven to be popular with gamers is fine IMO as long as the devs are still creative in other ways throughout the game's creation.