One of the best games of E3 wasn’t even announced specifically for the PlayStation 3, yet we were so smitten by it, we’re covering it anyway. Also, part of the reason, is that we suspect that the reason that any platform, let alone the PS3, wasn’t announced is because the game may very well be the first next generation game we’ve seen thus far… and you can’t announce a game for a platform that doesn’t yet exist. - PSLS
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
Sometimes even promising titles never see the light of day. These are five of the most ambitious games that shouldn't have been canceled.
Kojima wouldn't have started his own studio if Silent Hills didn't get cancelled so even if it stung at first, I'm fine with it.
i remember being so excited for patriots for years, only to have them release that siege trash. i hate how multiplayer games, pvp in particular, have ruined so many potentially good games.
Gotta wonder why Starcraft: Ghost literally became a ghost.
I'll be keeping an eye on this game and Watch Dogs. Both look very impressive.
OMG, what can't we have next-gen now?!
@Thecraft1989 were did u get the information that both were running on nvidia gtx680..I know they were run on high end PC but Nvidia gtx680 is the very highest which i doubt it was running on.
I rekon it was running on early dev kits for next gen that M$ & $ONY have provided but they may have originaly worked on nvidia GPU's...Its clear they have been worked on for quite some time now and i wouldnt be suprised that they are both a lauch title.
Any long gameplay videos released?
i'm not buying this on ps3, all the effects will be too toned down, ps4 only (or pc)