Kotaku writes: Last night, I had a chance to play OverRun mode, the great-looking new versus multiplayer in Gears of War: Judgment. Today, I sat down with Epic's Cliff Bleszinski and People Can Fly's Adrian Chmielarz to hear the first details about its single-player campaign.
Gears of War: Judgment launched 10 years ago today, and quickly became one of the most misunderstood titles in the series.
Easily the best control-wise of the series. Judgment introduced melee-ing with the lancer and is still the only installment of the series (to date) which enables you to change weapons while roadie running simultaneously.
Gears 2&5 are the worst controlling in the series.
The Arcady aspects of the campaign should have been unlocked after completing a campaign play through. Seeing score screen after battles caused awkward pacing. The multiplayer was too different from other Gears games.
Judgment felt more like an expansion than an actually game. To me, I was fatigued from the series at that point. The story was ok, over all it wasn’t bad.
The Gears of War series has been a consistent deliverer of quality for Xbox, but which games are the best?
Gears of War is my favorite video game franchise, and the Locust is my all-time favorite faction.
My rank list:
1. Gears of War 2
2. Gears of War 3
3. Gears of War 1
4. Gears of War 4
5. Gears of War 5
6. Gears of War Judgment (No Locust in multiplayer was a disgrace)
2 is still my favorite but 5 is also up there (for me). Then I'd say 1, 3, 4 and Judgement. Tactics isnt the same type of game, so it seems odd to rank it among TPS when its a strategy game. So I make that one all its own. Pretty fun game too.
The first is and has always been the best one imo - the story, the levels, the set pieces, the soundtrack - as close to perfect as a campaign can get.
I’d say the series had been on a continual downhill slide until 5.
3
5
2
1
4
Judgement
I love the series as a whole, but 4 was pretty by the numbers, and Judgement was just ok.
I played them all since picking up a Series X about 7 months ago. Personally, I don't think time has been kind to the earlier games and they feel very slow and repetitive to play. Whilst the newer games may be prettier, they stick with the original gameplay mechanics too much in my view so as a whole series of titles, I think they are pretty average games.
Not to say they weren't fun and I have a lot of nostalgia for 1 and 2, I just think there are far better action games out there.
What's the best Gears of War game for players? Where to start? This guide should easily lend a hand.
Gears 1 and 2 will always be my favorite Gears titles. The scene where Dom find his wife and then has to shoot her was an epic scene.
My favorite Gears game list
1. Gears 2
2. Gears 3
3. Gears 1
4. Gears 4
5. Gears 5
6. Gears Judgement
Gears Of War is my favorite video game franchise. I can’t imagine how Gears 6 will look in UE5 after watching Hellblade 2 gameplay trailer
One of the reasons why i got the series x. Been fan since the first game.
Played them all recently on gamepass. Great games. But my favorites gotta be gears tactics. Don’t know why. I just had a blast with it lol
Well that's usually the case right?
As you progress in the game which inevitably you get better the difficulty rises in new challenges.
I played resistance 2 awhile ago and it had this brilliant co op in which u had a team of 8 with 4 classes and each time u played u had different objectives, different enemies and they appeared in different areas. It was finite but refreshing and replay was very high. No one else has borrowed from this at all.
Until now. How great would it be to play a campaign in the vein of Diablo. CoD, Gears, & all others could up the ante if u had a leveling system and each time u played, it got harder and harder and u were rewarded. This would be an awesome zombie campaign idea for BO2. Gears could implement horde into the campaign. Anyway, the idea of having in game challenges that appear with different enemies in different locations will be a huge step forward in campaign evolution. Start players on normal and make them go through 3 or 4 difficulties. Make them unlock points to open new difficulty modes. REWARD players with better gear and loot. And create 1 extra level for each difficulty...maybe 6 hours on normal, 10 hours of campaign on hardest diff.
There's so many avenues that can be done to move campaigns forward. Last, I was thinking for dead space 3 campaign (off topic kinda). When u play co op, at the end u find out ur partner isn't real because u are going crazy and u have to fight each other to fix his mind. And it has different endings for each. I just thought that would b a great campaign twist.
I have a feeling this will be genuinely fantastic especially if there is some of PCF flair in the game.