2008 is shaping up to be another good year for the Wii. Here is a list of the most notable games coming to the Wii in 2008.
-Super Smash Bros Brawl
-Mario Kart Wii
-No More Heroes
-Final Fantasy Crystal Chronicles: The Crystal Bearers
-Monster Hunter 3
-Fatal Frame 4
-Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
-Okami Wii
-Spore
-Sonic Riders: Zero Gravity
-Endless Ocean
-Star Wars: The Force Unleashed
-De Blob
-Mushroom Men
-Disaster: Day of Crisis
-Wii Fit
-Wii Music
Other games not included in the video but still deserves a mention.
-Tales of Symphonia: Knight of Ratatosk
-Bully:Scholarship Edition
-House of the Dead 2 and 3 Return
-Lego Indiana Jones: The Video Game
-Lego Batman: The Video Game
-Animal Crossing Wii (no release date is announced yet, but we know it's being developed right now)
-Final Fantasy Crystal Chronicles: The Young King and the Promised Land
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.
Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.
You may have head of The 7 Deadly Sins in Christianity, but what about The 7 Deadly Sins of Game Design? Jason Capp is here to break it down.
For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.
There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!
how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years
this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel
If only Nintendo hyped up the games rather than the system itself...
Some of those games look pretty mature to me. Nintendo should indeed advertise the games a lot more. Half those games I didn't even know what they were about.
Killer lineup,I am going to be picking up a Nintendo Wii soon for great games like SSBB,Mario Kart Wii and of course,Moster Hunter 3,2008 and on is OWNED by both the PS3 and Wii
alot more games are not listed.. 08 belongs to the big n