Keza MacDonald of IGN writes:
"Geometry Wars is a great arcade shooter that manages to feel very modern in spite of its old-fashioned gameplay. Galaxies introduces a lot of variety and goal-setting to the game that won us over in its Xbox 360 form, which is itself included as an optional extra for purists. It's difficult to see how the concept could possibly be expanded further.
Trying to decide between DS and Wii? Go for the Wii version, as a good chunk of Geometry Wars' appeal comes from ogling the bewildering chaos on-screen, being unable to count the brightly-coloured spinning enemies exploding against the undulating background. For just a fiver more, the graphically gorgeous Wii version is the more sensible option, especially as the two games have exactly the same single-player content – and it also has the option of using the Classic Controller."
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The Laser writes: "This isn't the deepest game on Wii, but it's classic gameplay mechanics, simple graphics an intense pacing make for an invigorating change of pace from the usual fare. The complete, nonlinear original is included, but Geometry Wars Galaxies goes a step further with an extended mission mode where you can use a drone with special abilities, unlock additional levels and earn some fairly impressive high scores. It's pick up and play approach makes it simple to learn, but the high level of difficulty make it anything but condescending to casual players. Wii owners will discover that Geometry Wars remains an challenging game and with an incredibly high replay value."
Edge writes: "When Kuju decided to rebrand its studios, each had to choose a focus. Guildford- based Doublesix, named after the dice roll giving you another go, chose digital downloads for console and PC. Having, prior to rebranding, previously produced boxed title Geometry Wars Galaxies for Wii, the first game under its new moniker will be Burn, Zombie, Burn, an arena-based score-attack shooter. With a South Park project kept tightly under wraps, creative director Jim Mummery tells us what comes next."