120°

OXCGN’s E3 2012 Snapshot: Day 2: New Games Previewed: Massive number of bite-sized previews

OXCGN:

"Each day we’re going to list a short snippet regarding each game, listing what we “got” – whether that is hands-on time, a trailer, et cetera – our impressions based upon that, and then our thoughts.

Impressions are judged with a badge based upon the impression itself.

Green: game looks fantastic, polished and basically a guaranteed winner

Yellow: game looks great, but there’s a bit of uncertainty or something that didn’t quite work right

Orange: game is shaping up, but needs some work.

And now, let’s get down to business! Day 2"

gaminoz4352d ago

I'm sorry to see that Darksiders 2 is a disappointment.

I'm surprised that ZombiU seems okay, except for the graphics though.

Good to see that both Assassin's Creed games are living up to expectation

DeusExer4352d ago

The naval gameplay took me by surprise. I love being a pirate!

Looks pretty fluid as well, not like a tacked-on accessory.

BadCircuit4352d ago

The change in Splinter Cell is...interesting. More of an action game.

There are games I didn't remember in there like Lost Planet! Does anyone remember that one when there are so many new titles looking good?

BadCircuit4352d ago

I thought you'd skin them and sell their pelts?

There's a few neighbourhood dogs I'd like to do that to...

Hooshuwashu4352d ago

glad to see so many great games coming out. This year's show ended up being disappointingly average...

BadCircuit4352d ago

Maybe the conferences, but the games that are coming are pretty tasty. October is going to see me bankrupt though!

BootHammer4352d ago

Great summary of games! I hope Zombie U is more polished by release and also hopeful Darksiders 2 devs work hard to release a quality sequel, seeing how the first one rocked.

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130°

Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB260d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33260d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing260d ago (Edited 260d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor259d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17259d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad259d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

Tody_ZA259d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00259d ago

Isn't UBI Soft remaking splinter cell.

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70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account278d ago (Edited 278d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic277d ago

How did redfall not make the cut.

anast277d ago (Edited 277d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7283d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK283d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem283d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account282d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

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henbayward282d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder283d ago (Edited 283d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188283d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer282d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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