"To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Are you serious? This is very disappointing... even though I commend them for porting it to PC, bad PC ports are not perceived very well in the PC gaming community.
I respect there efforts still for listening to gamers.
I hope thye get the fps stable. This will be a learning experience for their programmers I guess.
Hopefully they iron out the issues. Even on the console releases the frame rate proved sketchy at times.
"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version."
Pathetic...
I understand the point of making a straight port in terms of graphical assets, but not porting over the frame rate issues. Okay, so 60fps is wishful thinking, but a steady 30fps is not even possible?
This is a freaking PC with 4 times the raw power(raw, not hidden), and they still can't fix the frame rate issues?
"In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC."
It states that there focusing more time to DLC. I'm not even sure if the PC modding community will see value in it and fix it for them. There priorities are upside down. For now, this game is dead in the water for the PC community.