Destructoid, Steven Hansen- "The venerable Insomniac working on a Facebook game is understandingly troubling to some, especially given the partnership with EA. However, Insomniac’s focus with Outernauts is to bring a full-featured, console or “core” experience to the more casual sector. I think they’re actually doing it with the turn-based, explorative RPG Outernauts.
I’ve got a lot of faith that the folks at Insomniac know what they’re doing. I love their games’ staple style, both the vibrant aesthetics and clever writing. Still, even I was surprised by just how much I was digging the game. As someone who has never played a Facebook game before, I don’t have much of a point of comparison, but Outernauts easily felt like something I could be playing on a handheld or home console -- or at the very least, as a top notch downloadable title."
GameSpot - Unfortunately, the current player count cannot keep up with the ongoing server costs.
Having already shut down the Facebook version of Outernauts, Ratchet & Clank developer Insomniac Games today announced that it's also closing the game's iOS and Android versions.
With so many people getting involved in games like Farmville 2 and SimCity Social and higher quality titles like PixelJunk Monsters, Outernauts and You Don't Know Jack showing up, the stigma that used to surround Facebook gamers is starting to face.
Interview with Rowan Belden-Clifford an Associate Designer on Outernauts.
Looks pretty neat
Naughty dog and Insomniac two studios that began at the same time
1 is now owned by sony the other is partners with ea now.
1 is making the last of us a game that looks to set a benchmark for a genre the other is making a crappy facebook game and showed no overstrike gameplay at ea conference
I know who made the better decision of these 2.