There are too few games today that present gamers with a real challenge. Sure you might get stuck on one part of a game for a few tries but the majority of that game is usually the same kind of difficulty that you’ve played in most games. Dark Souls however is not afraid of making itself inaccessible to the casual gamer. Dark Souls is a hardcore challenge for any gamer worth his salt. You will be tested, you will be confused and yes you will indeed die multiple times. Why then is Dark Souls worth playing? Because it is a huge breath of fresh air amongst a sea of generic games that attempt to be universal, to appeal to all spectrums of gamers.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Did I missed something? The website didn't even post a score? How come this title says 8/10?
I already knew how the game was (it was good and hard 1313).... What I wanted to know from a PC review is how it performs in PC, is it 30fps locked?