120°

How the PS Vita Can Make Sony’s E3 2012 Presser a Winner

From the PlanetPlaystation.com feature editorial:

"The PlayStation Vita is a powerful device that has a ton of untapped potential. It’s literally a handheld PlayStation 3, and when you think about how awesome that really is, it’s easy to forget that there are currently hardly any games on the damn thing. That being said, Sony needs to push the hell out of the Vita and promote it as if it’s a godly being bestowing the world with its magnificent power. At E3 2012, Sony needs to focus on the Vita. If done correctly, it could deliver an amazing show that gamers will not soon forget."

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planetplaystation.com
LaurenKB1234375d ago

I would love if Sony would do this, please give us more Vita stuff!

r214375d ago

well, they are. the youtube app is finally coming at the end of june. then they're planning to release 4 free apps for the vita this summer (or was it fall?) and one of em is a sort of musical instrument app. theres also that e-book rumor. then obviously there are upcoming ps vita games like gravity daze and of course the biggest ps vita game of all; LBP.

UltimaEnder4375d ago

Sony needs to deliver on theVita now, at this years E3 or it may go the way of the NeoGeo...

Patriots_Pride4375d ago (Edited 4375d ago )

Agreed.The Vita is very powerful and haS so much potential but sadly Sony being Sony is mot marketing the VITA and they are not supporting it with a flood of 1 party AAA games.

If they dont shock and awe at E3 its going to be hard for them to take the market from the 3DS and you best believe Ninty will bring the games for the 3DS is E3.

DigitalRaptor4375d ago (Edited 4375d ago )

I don't get the concern for the platform to the degree people like you are talking. The 3DS was in the same situation before they announced a price drop and better games. The "vita is doomed" nonsense got old before it even began.

And the whole "not supporting it with a flood of AAA first party games"... Is that what you really expect, this early in a system's life cycle? C'mon now, its been out for roughly 6 months. We went through the same with PS3 - quality increases with time and experience.

Of course Sony are gonna bring the goods for Vita at E3. You guys just need to stop being so negative about things that need no concern.

Canary4375d ago

@DigitalRaptor: honestly, the 3DS was in a worse position... though, admittedly, neither is/was all that good to begin with.

It is silly how miffed people are getting about it, though. Personally, I think the Vita's doing fine with games like Gravity Rush, Battle Destiny, etc. It's got a solid library of upcoming titles, too. Most of the... dissatisfaction I've seen (coming from Vita-owners) has to do with the lack of Vita RPGs... which is very understandable, and the lack of PS1 b/c which is not.

Personally, my biggest concern with the Vita is all of the PSP games that have been left in limbo over here since its launch. We've got 2-4 Trails of Games left to localize here, not to mention Final Fantasy Type-0, which by all (fanboyish) accounts is the first time Square Enix has actually made a GOOD final fantasy game.

fOrlOnhOpe574375d ago

Sony will be in for the long game with regards to the Vita - pretty much like the PSP and that didnt do so badly in terms of the numbers sold.

Patriots_Pride4375d ago

Yeah but your forgetting that the PSP really took off when it was hacked and I dont see the VITA getting hacked to play free games any time soon.

280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1044d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1044d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1043d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1044d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751044d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1044d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1044d ago (Edited 1044d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1043d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1044d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1044d ago

Damn read Resistance and got excited for a moment

Yobo51043d ago

When are we getting a new resistance for PS5??

Extermin8or3_1043d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842043d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2043d ago (Edited 2043d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2042d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2042d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2042d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2042d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2042d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2041d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2041d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2041d ago (Edited 2041d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2041d ago (Edited 2041d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

+ Show (2) more repliesLast reply 2041d ago
WhyWai882041d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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vgchartz.com