220°

Resistance Burning Skies Online Server is Broken

"After a long wait, Resistance Burning Skies is finally out for the Playstation Vita. Considering it's the first FPS game to grace the Vita, just about everyone is excited to try it out, but this is also causing problems." - JPS

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justpushstart.com
admiralvic4361d ago

Sucks since I am one trophy from the platinum (yes... already)

JoGam4361d ago (Edited 4361d ago )

Damn 1 trophy away? Scale 1-10 on difficulty?

HOLD UP: I thought Greg from IGN said it takes 8 to 10 hours to finish?

admiralvic4361d ago

2. Basically there are no difficulty trophies, so you can play it on easy. Kills save after you die, so you can farm some part for certain enemies. Story is short (2 ish hours), so there is honestly nothing stopping you or anyone from doing it.

Hisiru4361d ago

@admiralvic
I just started today, you need 2 playtroughs for platinum. How can you do it so fast? The game is not short.

admiralvic4361d ago

@ Hisiru:

I think you're doing something wrong as it can be done in 1 cycle.

You only need 1 cube for each weapon (they dont need to be maxed) and another for one weapon to get all of those trophies. You get about 900 kills via campaign, so you can just replay an enemy heavy part for more kills. There is a part on the last level where there is a red thing (not sure what to call them) and a large guy who passes by it. Simply blow it up (instantly kills him) and allow yourself to die. Rinse and repeat this till you get the 18 kills. This really should cover everything.

Hisiru4361d ago

Thanks to your explanation I already know what I did wrong.

Akuma-4361d ago

i must say that after playing this game it further bolster my opinion about the mass gaming media being a joke and unreliable when it comes to reviews. this game is very good in my opinion. the online servers are sh" at the moment but the few games i played online were very good and fun without incident. the campaign is very good from what ive played but i cant say the whole thing is as polished as uncharted golden abyss. i hope they sort out the servers by tomorrow when i can get my own copy of the game but im flipping happy about this game

GrandTheftZamboni4361d ago

IGN thinks Johnny Crash Does Texas is a better game

8/10 JC Does Texas:
http://wireless.ign.com/art...

5.5/10 Resistance: Burning Skies:
http://ca.ign.com/articles/...

:^0

Trenta274361d ago

That much money for a 2 hour game? Damn...

Wintersun6164361d ago

By that logic CoDs are 5 hour games. And by logic I mean pretending that multiplayer doesn't exist.

Ezio-Auditore004361d ago

you must of been on crack when you were playing if you've already finished.

+ Show (2) more repliesLast reply 4361d ago
Jio4361d ago (Edited 4361d ago )

The online matches I did get to play were pretty fun. It's not the best, but it's forgivable since it's the first ever full FPS on a handheld, if you like old school simple matches, you'll love Burning Skies multiplayer.

GuruStarr784361d ago

I'm still playing the campaign, so it's not a big deal, hopefully it gets up though, soon.

AusRogo4361d ago

Most games are like that during the first days /week. To those who have had a chance to play online, was it good?

MySwordIsHeavenly4361d ago

It's great online. No connectivity issues here either. No idea why...

Batzi4361d ago

I have problems getting into matches. However it worked once and it was really good taking into account that it is an FPS game on a handheld. The servers should get better in the next 48 - 72 hours.

ieatbabies4361d ago

I wished a better development team worked on the Resistance series. It was unique from a lot of the other fps' out there.

Unfortunately, Insomniac destroyed it with catering to casuals like those who play Call of Duty and ONLY play Call of Duty. Basically selling out being jealous of Activision and their greedy ways and adopting their tactics, thus the failure we call Resistance 3.

The Resistance series was no 10 million seller, but it pushed decent sales. I wish it was more.

In the end Insomniac said in a nice way "f*** guys! We're going multiplatform." Even though they weren't owned by Sony.

neutralgamer194361d ago

I know a good amount of ppl who prefer res 3 over the rest and its not because they are Cod noobs.

Imo the sp for 3 was aweskme and thoroughly enjoyable

ieatbabies4361d ago

The single player I can at least agree on. You have to look at the sales though of Resistance. R1 being the highest selling among the 3.

Resistance 1 - Great campaign
Resistance 2 - Great multiplayer
Resistance 3 - Great campaign.

ginsunuva4361d ago

R1 had the best SP and MP.

R2 had groundbreaking MP and coop, but it was a slight letdown due to its CoDiness.

R3 had a good SP but bad story, and the MP was mediocre.

morganfell4361d ago

I played R1 at launch and for me the R3 story just has more teeth. It is certainly more polished in the mechanics.

It's a personal preference and I respect those whose taste differs from mine but I just found everything in R3, from the story, to the presentation to the graphical choices to be more mature, darker, and more immersive.

TheFirstClassic4361d ago

Hold on now. You might be right about the multiplayer, but the single player DID NOT cater to the cod crowd. It had the best single player of most shooters this gen, a great story, creative weapons, health packs, the whole campaign was awesome. If anything, they made a so-so multiplayer mode because they wanted to focus on sp, and if thats the case then I'm very happy it turned out the way it did.

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280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1026d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1026d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1025d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1026d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751026d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1026d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1026d ago (Edited 1026d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1025d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1026d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1026d ago

Damn read Resistance and got excited for a moment

Yobo51026d ago

When are we getting a new resistance for PS5??

Extermin8or3_1025d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842025d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2025d ago (Edited 2025d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2024d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2024d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2024d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2024d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2024d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2023d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2023d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2023d ago (Edited 2023d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2023d ago (Edited 2023d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

+ Show (2) more repliesLast reply 2023d ago
WhyWai882024d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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vgchartz.com