150°

The First Person Shooter: Slow Evolution or Painful Degeneration

A look at the modern first person shooter and how it has changed in recent years, Has this been for better or worse?

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lazyassgamer.com
Cajun Chicken4357d ago

I'm honestly slowly going into the camp that regenerative health is the worst thing to happen to FPS games. As much as I like Halo, it's not for every game. I'm especially getting sickened of it in Call of Duty. This is why games like Bioshock do things so right.

I prefer an old fashioned game with medipacks and various armour suits and shards. In fact, I've been having a blast on Quake 2 on the 360 bonus disc of Quake 4 the past few days. I also love Serious Sam which bought back all of that gameplay before it slowly dissipated in the first place.

Maps are less complicated these days and I don't think I've played a major FPS in the past few years that have 'secrets' except obviously the games such as Serious Sam, Painkiller and the rather recent Hard Reset.

It's true about level design too. I've been lost longer in the old labyrinth like maps in the Doom games than most levels in modern FPS series. This is usually because of the repetitive textures, lighting and overall design of rooms and corridors which people would say, the game looks a bit samey or bland these days. Then there's the case of not knowing where elevators or teleport pads have quite taken you. This doesn't happen in many games anymore and that's kind of a shame.

Oddly enough in recent years, I've got this actual kind of thrill of 'being lost' in games such as Dead Space and if you have the right nodes, there are secrets to be found such as schematics, credits, ammo and health packs. Obviously Dead Space is a third person shooter, but I find it follows classic FPS sensibilities more than most modern FPS with objective based missions, and claustrophobic corridors, the occasional open space. Bring on Doom 4.

Ken224357d ago (Edited 4357d ago )

*Maps are less complicated these days and I don't think I've played a major FPS in the past few years that have 'secrets' except obviously the games such as Serious Sam, Painkiller and the rather recent Hard Reset.

Exactly.

deletingthis346753344357d ago

Pretty much this. Shooters nowadays hold your hand through their toughest parts. Checkpoints and regenerative health make the game feel cheap and tacked on. I used to like shooters, but nowadays that has ruined. Even worse when we are currently looking at an over saturated market.

Ducky4357d ago (Edited 4357d ago )

Regenerating Health has taken out most of the intensity in both FPS and TPS games.

In the past, every firefight mattered because your (virtual) life was on the line. There was a certain sense of achievement when you could take down a room full of baddies while inflicting minimal damage to yourself... and even the smallest encounter could screw you if you took too much damage.
(Yahtzee had a pretty good article about health regen)

With regenerating health, simple combat becomes routine & boring because it carries no serious implications. So now the only thing a shooter can do is wow you with audio/visuals... which is what has happened for the most part.

Still, there are a few games that have oldshcool health systems. Recent examples are Resistance3, and MaxPayne3, along with the already mentioned Bioshock.
Not sure if FarCry3 will have it or not.

h311rais3r4357d ago

Health regen needs a reason. For a game like halo with soldiers in a powered suit design to biometrically keep them alive that repairs their wounds with medical nano machines and various gels it makes sense. In modern shooters it does not. At all.

humbleopinion4357d ago (Edited 4357d ago )

If you think FPS maps are less complex these days, you are clearly playing the wrong games.
Once the Nostalgia wears off, you come to realize that Doom games were just series of corridors with keys locking doors forcing you to backtrack through the same level 3 or 4 times, and the only reason you got lost was mostly because of very primitive/infant design trends (3D was just starting back then).

Sure, some shooters today are linear with set pieces and scripted events - the CODs and the Half Lifes and whatnot. But on the other hand you get crysis and farcry and ODST and Bioshock and STALKER and Borderlands - all with open world or semi-open world maps and plenty of secrets to find. I don't recall any 90's FPS with maps on this scale or level of complexity (except for Decent perhaps, which was more of a closed maze flight game). If these are the games you like - there are plenty of them around.

Cajun Chicken4356d ago (Edited 4356d ago )

Nah, sorry. Still think the old ones were better.

humbleopinion4355d ago

That's because you're still playing the wrong games.

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DestinyHeroDoomlord4357d ago

I don't blame cod, I blame all the copycats. The well of fps is running dry and before we blink fps will have died out. We can only blame ourselves.

MysticStrummer4357d ago

Slow evolution... because, judging by sales, gamers don't want shooters to evolve.

80°

Call of Duty Players Disappointed by $80 B.E.A.S.T. Glove Bundle Deal

Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.

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xpgained.co.uk
Kaii21d ago

Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash

melons20d ago

Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.

Gridknac20d ago

They call that a crack head! Thats what this is really about, its an addiction. People who dont smoke cigarettes look and laugh at the addicts that spend $8-$10 a pack, but they cant help themselves, they are addicted. That same analogy applies perfectly to the whole MT industry. Only an addict that was not thinking clearly would spend this kind of money on something so frivolous. A round of multiplayer provides the same high a person gets from scratching a lotto ticket, or putting money on a sports bet. MT in general need to really be regulated because you have a generation of kids becoming adults who grew up only knowing the MT era of gaming. Its normal to them and they will in turn teach their kids the same by just being a gaming parent and getting their kids involved with them in gaming. Thats why no matter how ridiculous the headlines keep getting out of the MT industry, it never seems to fade or go away.

X-2319d ago

I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.

170°

Cheech And Chong Are Coming To Call Of Duty Because Everything Must Be Consumed

The famous comedy duo is the latest example of pop culture becoming one big grey blob

Christopher35d ago

Certain to have some sort of reference to their online store for CBD/THC chews, which is advertising heavily online the last month or two.

Sciurus_vulgaris35d ago

The randomness of the multiplayer characters is one of reason I quit playing COD after briefly returning in 2022. We got Space Marines, rappers, tree monsters etc. all in a series called “ Modern Warfare”.

OtterX34d ago (Edited 34d ago )

I think if there was ever a time for a competitor to rise up and take away some of Call of Duty's thunder, the time would be now. A military shooter that takes itself seriously, not sold out to Fortnitism. Easier said than done, I know... but the time is ripe.

I can't stand this stuff either.

Palitera34d ago

There are tons of MP shooters that make no profit, if you're looking for one of those

fsfsxii34d ago

You guys have been saying this shit since 2009. Fortunately, nobody’s bringing down cod anytime soon, if ever.

crazyCoconuts34d ago

I agree. I really didn't like how the silliness takes away the gritty origins. That and all the crazy effects... dunno. I'm still playing it but I'd love for someone to steal their cheese and cater to grittier players

OtterX34d ago

@fsfsxii It's not so much wanting COD itself to die as it is wanting this silliness to die. Like CrazyCoconuts said, it takes from the grittiness. Many OG COD players want a straightup Military shooter experience, not silly costume time at Carnival.

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Profchaos34d ago

is this what the kids want these days a pair of iconic stoners who were big in the 70s and have kind of held on I enjoyed their movies decades ago but I never recall the movie where cheech infiltrates a enemy base while chong snipes for support guess I must of missed that one

Man I'm getting to old for this

Knightofelemia35d ago (Edited 35d ago )

Cheech just looks so wrong in the picture.

Profchaos34d ago

Why just why. cod up in smoke

anast34d ago

They charge too much for a game that is kitsch.

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70°

MW3 missed its easiest opportunity to give us some of the best Call of Duty maps ever made

From Bootleg to Black Box, Call of Duty Modern Warfare 3 made a heartbreaking mistake by not remastering the bizarrely forgotten maps from its namesake.

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