It is difficult to have tension and an effective dramatic structure without an antagonist. This is a rudimentary, “story writing 101” concept. So, what video game villains have brought the most intrigue and memorability to their roles?
One of the most beloved entries in Square Enix’s long-running franchise is celebrating its 30th anniversary and that’s cause for celebration!
This arguably is my best game of all time out of the 40yrs I’ve been playing videogames
FFVIII - 25th Anniversary
Square “….”
FFVI - 30th Anniversary
Square “….”
FFVII - 25th Anniversary
Square “HAPPY ANNIVERSARY. We got some news on the upcoming remakes, we got a shit ton of new VII merchandise, we have some other special community things planned and on, check out this cool 25th Anniversary logo specially created for VII’s big day”
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Everyone knows Twisted Metal... I mean literally everyone! Whether it is simply a childhood classic for you, or one of the worst, mind-corrupting disgraces to entertainment you can think of, you've at least heard of this iconic title.