Game Rant's Curt Hutson writes: "Capcom’s ‘Dragon’s Dogma’ boasts a complex and exciting combat system, but is that enough to carry the game or does its lackluster story just end up dogging those who play it? Read our review."
Although the sequel is on the near horizon, the original Dragon's Dogma Dark Arisen remains a fantastic action RPG, still worth playing.
Daman Shelley from NoobFeed writes - Dragon's Dogma is truly a one-of-a-kind game, and there really is no other game like it, but there are a few that come close. Whether with their fantasy settings, the ability to climb mountains, or just with the overall same charm as Capcom’s iconic RPG. Here's a list of games that will hopefully scratch that Dragon's Dogma itch.
I can still hear the title screen music in my head after nearly 12 years. Loved every minute of it.
I have no issues filling my time til DD2.
Granblue Fantasy: Relink, Infinite Wealth and Final Fantasy VII Rebirth will probably me more than enough.
More terrified I won't be done in time.
Try not to burn yourself out before the game releases. This is going to be a long and immersive RPG like the first one.
The games in this article are all great and I believe the people who are excited for Dragons Dogma 2 probably already played most of those games.
For now, I recommend you prepare yourself for long play sessions if you will be picking up Dragons Dogma at launch.
Dragon’s Dogma achieved its highest concurrent player count in over six years over the weekend.
Excellent game spoilt by grindy combat and no fastbtravel the stones travel system was rubbish
I'm doing my part to contribute to this. Found out my pawn had been a busy bee while I was away.
when i found this game i loved it and played the hell out of it, got to the demon in the expansion and after feeling pretty good at the game he wiped the floor with me, fatigue set in, but i need to get back into this i think, looking forward to 2 for sure.
Strong possibility the person that reviewed this sits when he pees
I think part of the charm of Dragon's Dogma is that every quest isn't a blazing beacon on your map. That's not to say I don't enjoy games that do clearly outline objectives.. but with DD part of what makes it fun is the ambiguity of where to go next and is there trouble around the next corner.(the author might disagree)
"Blindly stumbling upon quest objectives is all too common and typically the only way to finish one at all. Don’t expect an NPC to lay it all out, giving directions or specific instructions."
- to this I would say that (even though I've only been playing a little over 10 hours) there are side quests that your secondary pawns have directed me too <if they have already done the quest in question>. Finding "scripture" on top of a roof comes to mind... but to each their own :3
I'm loving this game. This is the first game in a long while where I hate to turn it off and can't wait till I get to play it again. The combat is the best for a game of this type by a long shot. I actually look for things to try and fight. If the battle is to hard, I run away and call my pawns to follow me. Just the amount of attacks plus being able to grab on to your enemy and hold them while a pawn comes over to run them through or being able to climb on top of them while they fight you is incredible. also, on the quest that are not spelled out for you, I have found that your pawns do a great job of leading you in the right direction and also, you can make any quest your main quest and then it is highlighted on your map. Even the scripture quest on the top of a building mentioned above. I made that my main quest and on my map, it circled the exact location of the damn thing.