PSP World writes:
"It is likely that some large publishers, spurned by high levels of piracy and relatively paltry sales figures, decided early on to shift development away from the handheld (EA is not alone in this - where is Activision in the top-ten sales list?) Sony itself became frustrated with poor performance of the machine in 2006, and pointed the finger partly at developers like EA, who were churning out quick and dirty ports of popular franchises without doing sufficient quality assurance. It is hard to sell a gaming device to consumers when most of its new releases are bad, expensive versions of titles that look and play better on consoles. "