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140°
Fallout Developer Heads-Up New RPG
14
inXile entertainment today announced that Jason Anderson, one of the original Fallout design team members, has joined the company as creative director for a new, unannounced Role-Playing Game (RPG) from inXile. Anderson recently left Interplay, where in his second tenure there served as creative director working on the Next-Generation MMO Project: V13.
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electronictheatre.co.uk
Alternative Sources:
Original Fallout Designer J...
- news.teamxbox.com | By:
RuJoshin
kevco33
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Published: 237 days 3 hours ago | News |
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Showing: 1 - 14 of 14 Comments
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Socomer 1979
| 237 days 2 hours ago
- comment has been reported as SPAM -
Syko 360
- 237 days 2 hours ago
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1.1 -
Wow, Cry me a river...
What does Fallout 3 have to do with a design member from Fallout?
Reading comprehension FTW...
Anyways. Any upcoming RPG is great in my book, It is one of my favorite genres and a guy with these credentials can only strengthen this upcoming RPG.
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LeGenDx
- 237 days 2 hours ago
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1.2 - amen
they gimped the ps3 version..
but i wouldnt say fallout 3 stinkz. i enjoyed it
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Syko 360
- 237 days 2 hours ago
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1.3 - @1.2
Ugh, Again. This guy worked at Interplay on the ORIGINAL Fallout and Fallout 2. Bethesda has nothing to do with this story at all. Clearly the blind rage caused by the PS3 version of Fallout 3 has hindered reading comprehension.
From the article: "Jason has an extensive resume of creating amazing RPGs over the past two decades and we feel very lucky to have his talent directed to one of our upcoming projects"
"Anderson began his career as a 3D artist at Interplay working on USCF Chess. He was a key member of the original Fallout development team contributing to both art and design. Working closely with Tim Cain, he helped design the isometric engine, game world and interface used in Fallout. In addition to Fallout, Anderson assisted as an artist on Stonekeep and Of Light & Darkness, and he contributed to the initial design for Fallout 2."
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Soda Popinsky
- 237 days 2 hours ago
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1.4 -
The PS3 gimped the PS3 version, not Bethesda.
It will be exciting to see what this original Fallout developer can do.
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1.5
HDDVD_for_the_win
| 237 days 2 hours ago
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Vip3r
- 237 days 1 hour ago
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1.6 -
PS3 version seems fine to me. :|
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MasterBlaster
- 237 days 1 hour ago
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1.7 -
lol at nobody understanding the article. Anybody from Fallout 1-2 working on a new RPG is a good thing in my books.
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ZEEBO4LIFESTFU
| 237 days 1 hour ago
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xuchu
- 237 days 1 hour ago
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3 - this is interplay not bethesda!!!
imagine a rpg with fallout's combat system and planescape:torment's story ... of course, that will never happen but i can still dream
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Mike Wallace
- 237 days 1 hour ago
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4 - Delilah!
- Delilah, get me "V13".
- V13.
- What the f*cks "V13"?
- AH! I'm sorry y'all, I don't want to be the first nigga to die from a crossbow!
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0verdrive
- 237 days ago
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5 - exciting, bethesda botched fallout3
i want to point out that bethesda dropped the ball with fallout3.
im sure if anyone was a fan of the first two fallout games, theyd agree with me that fallout3 was a horrible iteration of the fallout series. bethesda essentially turned a mature, intelligent game and turned it into a thoughtless pseudo rpg/shooter. there are so many clever and well thought out elements in the original games that were dumbed down for the third game. i could give you a LONG list but i doubt anyone here really wants to hear it.
that being said, i have to admit that the game provided me enough entertainment, enough to justify my purchase. but honestly the game really disappointed me, i was expecting a next gen amazing fallout experience, and fallout3 fell far short of that.
im excited that the original team, or at least one of the original guys is still in the game, and planning to make a new rpg. i hope it stays truer to the fallout roots, and not end up the disappointment that bethesda delivered.
btw, the ps3 version is NOT gimped. granted, when you put them side by side in high res screen shiots a few of the textures are slightly lower res, but in my 50+ hours of gameplay i only had one freeze and never had a stutter in frame rate, or had any textures so low res that it jumped out at me. in fact, i spent at least another 10 hours on my cousins 360 version, and i couldnt even tell the difference. the big difference is that 360 gets dlc, and the first one was lackluster anyways. plus, i doubt id spend any more money on the game than original price.
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Tony P
- 236 days 23 hours ago
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6 -
Fair news. I'm glad the guy's getting into a new RPG and I hope it's great.
I don't think we'll be revisiting the roots of those isometric masterpieces anytime soon. Different time, different tech, different expectations. Fallout 3 wasn't terrible, but I think they missed the mark for fans of the old series completely. I feel as if devs play it safe with RPGs that come to consoles by focusing on the action and production values over the role-playing. That's the only reason I can think to explain why two of the most successful RPGs this year are rather easy hybrid FPS.
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0verdrive
- 236 days 19 hours ago
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tru words, brother.
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