PALGN writes: "Those who have played the NBA Ballers series of games have come to expect a game full of over-the-top street ball fun, and the series has delivered on that promise in the past quite well. For its first iteration on the PlayStation 3 and Xbox 360, it's unfortunate to say that that the fun premise has been somewhat been forgotten in an effort to deliver fresh visuals and slick packaging on the old formula without any real new substantial gameplay elements to NBA Ballers: Chosen One.
As with all NBA Ballers games before it, the meat of the title is presented in the game's story mode where players are given the task of creating their own custom baller. The title's create-a-player system is not as deep as what you'd find in other sports titles, but it suffices for the most part. You'll be given a chance to chose from a handful of prepackaged looks to get the ball rolling, then you'll need to pick a nickname and divide up all the attribute points to get your baller ready for the rigours of street ball. The greatest strength of the title is the way that it handles attribute progression. As you travel throughout the Chosen One tournament, the game auto-assigns points based on how you played the game. For instance, if you spent the whole round jacking up threes, then your three pointer rating would increase through the roof in comparison to your other skills. In theory, it seems like a great way to level up your player - a feature that should really be implemented across the board in sports titles - by being able to customise your baller based upon the style of play that you have, but in theory it doesn't actually pan out this way."