Midway hasn't made an annual profit since 1999, but analysts have noted that the Chicago-based game publisher does have potential to make money, with games like Stranglehold, Unreal Tournament 3 and Blacksite Area 51 (and of course, iterations of the undying Mortal Kombat franchise).
But there have been hurdles in front of that comeback, some of which are related to delays of PS3 versions of next-gen games and some that are related to Midway's company-wide adoption of a modified version of Epic's Unreal Engine 3, not to mention stiff competition in the action genre.
Whether the delay is specifically related to the UE3 engine or not is currently unclear, but what is evident is that this delay represents the latest thorn in the side of Midway's next-gen strategy. Having invested heavily in technology and staff to boost its next-gen drive, all three PS3 versions of its 2007 AAA multiplatform titles have been subject to delays.