While Ars Technica's Frank Caron was chatting with Microsoft Global Product Manager Hees Kyung about the upcoming Mistwalker RPG Lost Odyssey, he reminded Frank Caron that the game is running on the Unreal Engine 3. Remembering the recent issues that arose as a result of Silicon Knights and other developers claiming Epic Games offered poor support and potentially hindered numerous projects, Frank Caron decided to get the Japanese take on said support.
Frank Caron asked how working with the Unreal Engine 3 had been, and whether or not the team had any trouble.
"Three days filled with specialist lectures delivered by almost 200 speakers, three thematic summits, and over 2600 guests from almost every corner of the world - the capital of Małopolska became the capital of the games industry for a few days.
Organized by the Krakow Technology Park, the Digital Dragons Conference once again showed that Poland is attracting more and more attention from the world's biggest industry tycoons for a reason." - Digital Dragons.
Atari has acquired Intellivision. The company announced today that it had acquired its long-time rival, ending one of the original console rivalries, dating back to the 1970s.
Wow.... two of my earliest gaming platforms. All they need is Coleco to round things out.
This is like Nintendo buying SEGA.
Good piece of history here.
edit: I wanted to read it but the cookies pop up is stopping me.
This was just before my time. I do remember my mom's friend having one all dusty in her apartment back in the day.
[R.I.P.} Ms. Irene
People forget that console wars are part of the history of this industry. The console wars were started by competitive companies all the way back then and continued through Sega vs Nintendo, Jaguar/3DO/NeonGeo, and PlayStation vs Nintendo and Xbox.
These companies are across oceans and competing for the same business. These companies created the console wars, not crazy fanboys.
I had both. Snafu on Intellivision was addicting as hell. Also had Colecovision which had Time Pilot. Combat was probably my favorite Atari game and both Atari and Intellivision had similar games like Pitfall and Jungle Hunt. It’s been so long I don’t really remember which game I liked bettter out of those but I did play my Intellivision a bit more than Atari though I’m not sure why besides Snafu. That was 40+ years ago damn I’m old lol
While some video games overwhelm you with sheer scale, titles like Asura's Wrath and Doom Eternal make you the boss player right upfront.
I guess it explains the supposed delay. Unreal Engine 3 strikes again?
eversince Sony & Epic met, UT will be exclusive to PS3 until early next year, 360's big title Too Human which was suppose to be release this year is being pushed back next year because of the UE, and now another 360 big exclusive title is haveing some problems with the UE, just becuz Epic wont at least give em support.
I think this is being done on purpose!!!
Epic wants everyone to sell as many games possible using their U# Engine they make a royalty on every game sold. They just don't have a large enough staff to support all the licenses they have sold, hence the bad customer support.
I partly agree but think its more to do with Epic helping other devs make games with their tech better than they makes games on their tech and being spread too thin with not alot of time etc.
Just something that reinforced something many think already is when Epic's Mark R. slightly- with the quikness! took more credit than they should have for BioShock(saying see! we're not that bad Bioshock turned out good- saying to themselfs this is the positive attention we needed with all the bad attention we've been getting).
At the least they're not user friendly with devs trying to make Epic games with their tech and this is what this stories about.
You guys should give number two a break; did you even read the post?. Sure it has nothing to do with PS3 but Epic should sell their UE by supporting it so its successful across the board an not worry if other devs out do them.
epic dropped that ball and thats a fact, SO many problems are arising from the unreal engine.