50°

EA CEO: Sequels are Boring

Electronic Arts Inc. became the world's biggest maker of videogames by relying on a formula now widespread in the industry: pumping out sequels of familiar game franchises, like Madden football, that consumers bought almost on cue. Now, its new chief executive says EA and other game makers must change their ways or risk losing audiences to more compelling forms of entertainment.

In his first in-depth comments since taking the job in April, John Riccitiello says he worries that the Redwood City, Calif., company and others in the industry make too many games that lack innovation. He says EA and others need both to push more aggressively beyond traditional audiences to court "casual" consumers and to experiment more with new sales approaches -- outside the norm of selling $50 to $60 discs with 40-hour games that he says few players ever finish.

"We're boring people to death and making games that are harder and harder to play," Mr. Riccitiello said in an interview.

Click on the link for more.
Alternative Sources:
Games companies "borin... - computerandvideogames.com | By: gaffyh
Rythrine - contributor
Published: 311 days 17 hours ago | Article | Gaming | Industry News
 
 
 

Industry News
Game Focus Editorial: Did Mattrick Forget The Wii?
Industry News | Article
Game Focus writes: "Some people may not know that the Wii has already hit 10.6 million units in the US and 24.45 million worldwide, a more sig...
20°

Industry News
Play Classic SNES Games On Your DS!
Industry News | Article
Super Nintendo or more commonly known as SNES was known as part of the golden years of gaming. Nintendo reigned as the dominating force in the vide...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News