Develop Writes: Developer 'tired of PC engines shoe-horned into consoles'.
Californian developer Ready At Dawn has attacked the current state of console game engines for being too PC-centric and scattered with middleware components.
The God of War: Chains of Olympus developer made criticisms as it announced its own newly-available alternative, the Ready At Dawn Engine.
"We are building something for developers who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors," said company president Didier Malenfant, though without naming names.
"Our solution will be a complete game development platform that simply works," he said.
The Ready At Dawn Engine is said to be a wholly console-centric platform, integrated with a suite of third-party tools that require no additional licence. These tools include 3D content editing, audio, user interface and asset management systems.