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Swashbuckling Under Pressure (Why Media Piracy is Lame)

With good games like World of Goo and Demigod suffering from piracy rates between 80%-90%, has the culture of media piracy become too strong to overcome? Will good developers go out of business when their faith in the community is trashed?

Marty Blog looks at the recent Pirate Bay verdict and the piracy figures for these games, and punches holes in some of the arguments that media pirates use to justify their destructive hobby.
FredFredrickson - contributor
Published: 200 days 22 hours ago | Article | Gaming | PC | Industry News
 
 
 
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